src/main_gui.cpp
Thu, 01 Feb 2007 15:49:12 +0000 rubidium (svn r8511) -Codechange: make WindowClass an enumerated value.
Thu, 01 Feb 2007 12:51:10 +0000 Darkvater (svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this.
Sun, 21 Jan 2007 11:49:18 +0000 maedhros (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
Sun, 21 Jan 2007 00:01:47 +0000 bjarni (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open all types of vehicle lists (depending on arguments)
Sun, 14 Jan 2007 21:32:13 +0000 Darkvater (svn r8132) -Fix (r6824): The game could crash when the chat key (<ENTER>) is pressed too vehemently during the join of the game. Your client's id does not exist in the clients list yet, and returns NULL.
Sun, 14 Jan 2007 19:57:49 +0000 peter1138 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
Thu, 11 Jan 2007 11:05:01 +0000 celestar (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)