Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Mon, 30 May 2005 22:16:05 +0000 |
Darkvater |
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
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Fri, 13 May 2005 18:19:26 +0000 |
Darkvater |
(svn r2304) - Fix (regression): excuse the Lumber mill from the list of raw-industries build-restriction, as it can be built always, patch-setting, or no patch-setting.
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Wed, 11 May 2005 00:00:27 +0000 |
Darkvater |
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
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Tue, 29 Mar 2005 21:42:51 +0000 |
pasky |
(svn r2107) - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange.
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Sun, 27 Mar 2005 16:19:07 +0000 |
pasky |
(svn r2090) CheckNewIndustry_Oilwell() -> CheckNewIndustry_Oil() since it was concerning oil rigs and oil rafineries, but specifically NOT oil wells. ;-) Documented that.
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Mon, 14 Feb 2005 22:19:56 +0000 |
tron |
(svn r1877) Forgot to remove two now unused variables
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Mon, 14 Feb 2005 22:17:21 +0000 |
tron |
(svn r1876) Make placement of oil rigs and refineries map size agnostic
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Sat, 12 Feb 2005 15:53:32 +0000 |
tron |
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
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Mon, 07 Feb 2005 10:41:45 +0000 |
tron |
(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
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Sun, 06 Feb 2005 15:07:29 +0000 |
truelight |
(svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable
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Fri, 04 Feb 2005 17:14:36 +0000 |
tron |
(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
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Wed, 02 Feb 2005 19:15:35 +0000 |
truelight |
(svn r1774) -Fix: fixed an other possible crash related to previous commit
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Wed, 02 Feb 2005 19:08:34 +0000 |
truelight |
(svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
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Wed, 02 Feb 2005 17:30:29 +0000 |
truelight |
(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
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Mon, 31 Jan 2005 11:23:10 +0000 |
matthijs |
(svn r1751) - Feature: New PathFinder (NPF).
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Mon, 31 Jan 2005 07:23:15 +0000 |
tron |
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
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Sat, 29 Jan 2005 15:12:40 +0000 |
tron |
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
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Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
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Fri, 28 Jan 2005 15:31:04 +0000 |
tron |
(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
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Tue, 25 Jan 2005 21:43:57 +0000 |
tron |
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Tue, 18 Jan 2005 18:41:56 +0000 |
tron |
(svn r1560) Introduce SetTileType() and SetTileHeight()
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Mon, 17 Jan 2005 09:41:46 +0000 |
tron |
(svn r1549) Clean up some functions:
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Sun, 16 Jan 2005 11:24:58 +0000 |
tron |
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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Sat, 15 Jan 2005 08:58:31 +0000 |
tron |
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
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Fri, 14 Jan 2005 09:20:12 +0000 |
celestar |
(svn r1504) enummed town ratings (Jango)
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Sun, 09 Jan 2005 14:07:59 +0000 |
miham |
(svn r1443) Added feature that users are able to place multiple accepting industies nearby in the editor mode if the appropriate patches are set
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Fri, 07 Jan 2005 17:02:43 +0000 |
tron |
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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Thu, 06 Jan 2005 22:31:58 +0000 |
truelight |
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
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Thu, 06 Jan 2005 11:39:00 +0000 |
tron |
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
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Tue, 04 Jan 2005 17:11:03 +0000 |
darkvater |
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
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Mon, 03 Jan 2005 14:07:49 +0000 |
darkvater |
(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
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Mon, 03 Jan 2005 12:56:22 +0000 |
tron |
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
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Sat, 01 Jan 2005 15:40:44 +0000 |
truelight |
(svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;)
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Thu, 30 Dec 2004 10:03:35 +0000 |
truelight |
(svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too
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Tue, 28 Dec 2004 11:51:31 +0000 |
truelight |
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
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Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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Sat, 04 Dec 2004 23:43:54 +0000 |
darkvater |
(svn r952) -A tiny insignificant fix for a toyland industry gfx
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Sat, 04 Dec 2004 17:54:56 +0000 |
truelight |
(svn r942) -Merged branch/network back into the trunk
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Sat, 04 Dec 2004 09:26:39 +0000 |
tron |
(svn r925) Use sound enums
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Thu, 02 Dec 2004 22:53:07 +0000 |
tron |
(svn r901) Small step in the process to clean up the DPARAM mess:
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Thu, 25 Nov 2004 10:47:30 +0000 |
tron |
(svn r815) Include strings.h only in the files which need it.
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Tue, 23 Nov 2004 22:36:11 +0000 |
tron |
(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
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Sun, 21 Nov 2004 10:49:40 +0000 |
tron |
(svn r724) Remove restriction that a tile can only accept 3 cargo types.
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Sun, 14 Nov 2004 19:44:06 +0000 |
tron |
(svn r607) -Patch: [ 985102 ] static cleanup
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Fri, 05 Nov 2004 23:12:33 +0000 |
tron |
(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
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Sat, 25 Sep 2004 17:37:32 +0000 |
truelight |
(svn r320) -Fix: some last _current_player fixes
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Thu, 16 Sep 2004 15:21:24 +0000 |
darkvater |
(svn r273) -Fix: sorry, wrongly fixed
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Thu, 16 Sep 2004 15:15:04 +0000 |
darkvater |
(svn r272) -Fix: industries are once again generated on a new map
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Sat, 11 Sep 2004 09:55:19 +0000 |
truelight |
(svn r202) -Codechange: I missed some files with trailing spaces.. this should be
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Sun, 05 Sep 2004 16:15:22 +0000 |
truelight |
(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
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Fri, 03 Sep 2004 17:57:27 +0000 |
darkvater |
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
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Tue, 24 Aug 2004 12:54:37 +0000 |
truelight |
(svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now.
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Sun, 22 Aug 2004 15:56:56 +0000 |
truelight |
(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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Sun, 15 Aug 2004 22:17:46 +0000 |
orudge |
(svn r62) - Added "None" as option for number of industries in difficulty settings
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Fri, 13 Aug 2004 19:52:45 +0000 |
dominik |
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
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Fri, 13 Aug 2004 18:27:33 +0000 |
dominik |
(svn r40) Final slope graphics fix
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Tue, 10 Aug 2004 16:12:40 +0000 |
dominik |
(svn r8) Fix: Automatic oil refinery generation in editor
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Mon, 09 Aug 2004 17:04:08 +0000 |
truelight |
(svn r1) Import of revision 975 of old (crashed) SVN
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