Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Thu, 12 May 2005 00:11:37 +0000 |
Darkvater |
(svn r2297) - CodeChange: server-check the next batch of commands.
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Wed, 11 May 2005 16:17:03 +0000 |
Darkvater |
(svn r2294) - CodeChange: check the service interval settings when changing of all vehicle-types. To simplify things introduce GetServiceIntervalClamped() that returns the same or clamped value of the new service interval. There were some inconsistencies in the gui files so I had to change those, and const correctness kicked in, so it's a bit messy at certain points.
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Fri, 06 May 2005 12:00:25 +0000 |
celestar |
(svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have crashed. (peter1138)
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Tue, 03 May 2005 20:45:23 +0000 |
matthijs |
(svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding.
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Tue, 03 May 2005 19:31:33 +0000 |
matthijs |
(svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts.
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Mon, 02 May 2005 23:59:11 +0000 |
matthijs |
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
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Mon, 02 May 2005 17:52:35 +0000 |
matthijs |
(svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop
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Mon, 18 Apr 2005 05:42:59 +0000 |
celestar |
(svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code
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Fri, 15 Apr 2005 13:48:08 +0000 |
matthijs |
(svn r2202) - Fix: [NPF] When a vehicle could not reach its target, it would choose a random direction. It will now try to get as close as possible.
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Mon, 11 Apr 2005 20:54:25 +0000 |
Darkvater |
(svn r2184) - CodeChange: remove the copy of ClearSlot(), which is now also called for CmdSkipOrder(). This also fixes the involuntary crash introduced 2 revisions ago
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Fri, 08 Apr 2005 22:50:22 +0000 |
celestar |
(svn r2169) -Fix: Doing the slot clearing also for crashed road vehicles (c.f. previous commit)
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Fri, 08 Apr 2005 22:44:06 +0000 |
Darkvater |
(svn r2168) - Fix: Various stages of invisible trains, and wrong v->u.rail.track combinations. When a vehicle was sold its (possibly) assigned road slot for multislot was not cleared, thus resulting in a bug confusion. This should fix [ 1178520 ] Assertion failure in ai.c (invalid v->u.rail.track). With big thanks to TrueLight for the demo-recording patch, BJH for the wonderful savegame, Hackykid for his brilliant suggestions of the problem and Celestar for... ehm, making it all possible ;p
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Sun, 20 Mar 2005 08:43:29 +0000 |
celestar |
(svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful
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Sat, 19 Mar 2005 21:16:22 +0000 |
bjarni |
(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs.
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Wed, 09 Mar 2005 15:37:36 +0000 |
celestar |
(svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry
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Tue, 08 Mar 2005 16:27:26 +0000 |
Celestar |
(svn r1959) -Fix: Repaired two memleaks I have hacked :(
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Sun, 06 Mar 2005 16:53:00 +0000 |
pasky |
(svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-)
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Tue, 22 Feb 2005 19:38:44 +0000 |
Darkvater |
(svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. Mapwrap fixed in ship_cmd.c (was implicitely ok before biggermaps).
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Sat, 12 Feb 2005 15:53:32 +0000 |
tron |
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
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Sun, 06 Feb 2005 22:36:08 +0000 |
matthijs |
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
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Sun, 06 Feb 2005 10:18:47 +0000 |
truelight |
(svn r1817) -Codechange: Moved depot-functions to depot.c
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Sat, 05 Feb 2005 15:58:59 +0000 |
tron |
(svn r1803) Move debugging stuff into files of it's own
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Sat, 05 Feb 2005 12:10:09 +0000 |
celestar |
(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
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Fri, 04 Feb 2005 14:24:23 +0000 |
truelight |
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
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Wed, 02 Feb 2005 16:16:43 +0000 |
truelight |
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
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Mon, 31 Jan 2005 11:23:10 +0000 |
matthijs |
(svn r1751) - Feature: New PathFinder (NPF).
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Mon, 31 Jan 2005 07:23:15 +0000 |
tron |
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
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Sun, 30 Jan 2005 22:04:14 +0000 |
celestar |
(svn r1743) -Fix: Multistop: Added some debug output and made sure that orphaned slots are cleared.
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Sun, 30 Jan 2005 20:50:06 +0000 |
bjarni |
(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
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Sun, 30 Jan 2005 17:53:44 +0000 |
celestar |
(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(
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Sun, 30 Jan 2005 17:46:57 +0000 |
celestar |
(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
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Sun, 30 Jan 2005 13:42:11 +0000 |
bjarni |
(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)
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Sat, 29 Jan 2005 19:41:44 +0000 |
celestar |
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
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Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
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Sat, 29 Jan 2005 01:02:47 +0000 |
bjarni |
(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )
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Fri, 28 Jan 2005 17:31:42 +0000 |
bjarni |
(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced
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Thu, 27 Jan 2005 21:18:03 +0000 |
tron |
(svn r1701) Style police ^^
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Thu, 27 Jan 2005 21:00:05 +0000 |
bjarni |
(svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid)
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Mon, 24 Jan 2005 22:24:47 +0000 |
bjarni |
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
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Sun, 23 Jan 2005 22:01:51 +0000 |
bjarni |
(svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
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Sat, 22 Jan 2005 22:47:58 +0000 |
tron |
(svn r1596) Add some more statics
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Mon, 17 Jan 2005 21:54:45 +0000 |
celestar |
(svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated before
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Sun, 16 Jan 2005 11:24:58 +0000 |
tron |
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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Sat, 15 Jan 2005 19:06:22 +0000 |
truelight |
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
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Fri, 07 Jan 2005 17:02:43 +0000 |
tron |
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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Thu, 06 Jan 2005 22:31:58 +0000 |
truelight |
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
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Wed, 05 Jan 2005 18:09:06 +0000 |
tron |
(svn r1390) Use TileOffsByDir() instead of home brewed table
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Wed, 05 Jan 2005 13:32:03 +0000 |
tron |
(svn r1386) Move TileIndexDiff to map.h
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Sun, 02 Jan 2005 17:23:04 +0000 |
bjarni |
(svn r1323) Adding autoreplace feature
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Wed, 29 Dec 2004 13:13:29 +0000 |
miham |
(svn r1297) Language fixes in the source.. (ln-)
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Tue, 28 Dec 2004 11:51:31 +0000 |
truelight |
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
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Mon, 27 Dec 2004 18:18:44 +0000 |
truelight |
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
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Tue, 21 Dec 2004 23:27:58 +0000 |
darkvater |
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
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Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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Sat, 11 Dec 2004 10:17:10 +0000 |
tron |
(svn r1015) MFM r789
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Fri, 10 Dec 2004 18:16:08 +0000 |
tron |
(svn r1009) -Feature: per-station vehicle lists
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Thu, 09 Dec 2004 21:46:56 +0000 |
bjarni |
(svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)
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Sun, 05 Dec 2004 12:43:04 +0000 |
tron |
(svn r955) Replace uint16 for orders with struct Order
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