src/newgrf_commons.cpp
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Sun, 25 May 2008 22:36:44 +0000 rubidium (svn r13255) -Codechange: move _opt to _settings.
Mon, 11 Feb 2008 11:21:29 +0000 peter1138 (svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around.
Fri, 08 Feb 2008 16:56:52 +0000 glx (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
Thu, 31 Jan 2008 17:54:13 +0000 frosch (svn r12029) -Feature: Allow trees on shore.
Thu, 31 Jan 2008 17:46:08 +0000 frosch (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
Wed, 23 Jan 2008 17:45:48 +0000 peter1138 (svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
Sun, 13 Jan 2008 14:37:30 +0000 rubidium (svn r11834) -Codechange: only include settings_type.h if needed.
Fri, 21 Dec 2007 22:11:55 +0000 glx (svn r11679) -Add: [newgrf] support for station vars 67 and 68
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Mon, 12 Nov 2007 20:57:03 +0000 glx (svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type
Mon, 12 Nov 2007 20:42:35 +0000 glx (svn r11424) -Fix: an override can be set only once
Mon, 12 Nov 2007 20:40:58 +0000 glx (svn r11423) -Codechange: store grfid when adding an override
Fri, 12 Oct 2007 15:54:49 +0000 belugas (svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
Thu, 04 Oct 2007 00:59:52 +0000 belugas (svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
Wed, 26 Sep 2007 02:15:00 +0000 belugas (svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking.
Sat, 08 Sep 2007 00:37:37 +0000 belugas (svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
Thu, 12 Jul 2007 08:10:40 +0000 rubidium (svn r10519) -Fix: when getting a "nearby" tile, make sure you never roam outside of the map.
Thu, 12 Jul 2007 07:53:53 +0000 rubidium (svn r10516) -Fix: if doing a lookup for a ID, scan the whole range instead of only the "new" ones because the old ones could be overriden too.
Thu, 21 Jun 2007 17:09:10 +0000 belugas (svn r10256) -Add: Addition of IndustryTileOverrideManager
Mon, 11 Jun 2007 04:52:51 +0000 maedhros (svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
Sat, 09 Jun 2007 02:05:51 +0000 belugas (svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
Fri, 08 Jun 2007 17:54:18 +0000 belugas (svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few.
Tue, 05 Jun 2007 01:49:08 +0000 belugas (svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it
Tue, 15 May 2007 21:36:58 +0000 belugas (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.