Sat, 14 May 2005 18:25:01 +0000(svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game.
Darkvater [Sat, 14 May 2005 18:25:01 +0000] rev 1803
(svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game.
- CodeChange: remove unused "CANT_DO_THIS" double-string.

Sat, 14 May 2005 12:36:16 +0000(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
Darkvater [Sat, 14 May 2005 12:36:16 +0000] rev 1802
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"

Sat, 14 May 2005 06:48:14 +0000(svn r2305) [Translations] Updated to 2005-05-14 (~50 strs / 7 langs)
miham [Sat, 14 May 2005 06:48:14 +0000] rev 1801
(svn r2305) [Translations] Updated to 2005-05-14 (~50 strs / 7 langs)

Fri, 13 May 2005 18:19:26 +0000(svn r2304) - Fix (regression): excuse the Lumber mill from the list of raw-industries build-restriction, as it can be built always, patch-setting, or no patch-setting.
Darkvater [Fri, 13 May 2005 18:19:26 +0000] rev 1800
(svn r2304) - Fix (regression): excuse the Lumber mill from the list of raw-industries build-restriction, as it can be built always, patch-setting, or no patch-setting.

Fri, 13 May 2005 17:09:05 +0000(svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan.
Darkvater [Fri, 13 May 2005 17:09:05 +0000] rev 1799
(svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan.
- Langfix: 'goes down by' 'increases', vv for down in english.txt.

Fri, 13 May 2005 17:05:03 +0000(svn r2302) - Fix: when you started a server 'load <file>' did not work prior to doing 'ls'. Fixed by moving the changing of saveload_mode into BuildFileList()
Darkvater [Fri, 13 May 2005 17:05:03 +0000] rev 1798
(svn r2302) - Fix: when you started a server 'load <file>' did not work prior to doing 'ls'. Fixed by moving the changing of saveload_mode into BuildFileList()

Thu, 12 May 2005 23:47:45 +0000(svn r2301) - CodeChange: prettyify ChangeOwnerShipOfPlayerItems() a bit
Darkvater [Thu, 12 May 2005 23:47:45 +0000] rev 1797
(svn r2301) - CodeChange: prettyify ChangeOwnerShipOfPlayerItems() a bit
- CodeChange: add comments to a very ugly part of the code (network_client.c); that enforces that the server gives an ID to the client.

Thu, 12 May 2005 23:46:01 +0000(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
Darkvater [Thu, 12 May 2005 23:46:01 +0000] rev 1796
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
- CodeChange: remove cmd-misuses CmdStartScenario() and CmdDestroyCompanyHQ()
- Fix (invisible): when parameter checking CmdRestoreOrderIndex() the vehicle did not have its orders yet, so it would fail. So move doing this until AFTER the orders have been added back in RestoreVehicleOrders()

Thu, 12 May 2005 00:20:16 +0000(svn r2299) - Fix: add more verbose output to possible hack-attempt.
Darkvater [Thu, 12 May 2005 00:20:16 +0000] rev 1795
(svn r2299) - Fix: add more verbose output to possible hack-attempt.
- Btw, only 14 more commands are remaining, 88% done \o/

Thu, 12 May 2005 00:18:30 +0000(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater [Thu, 12 May 2005 00:18:30 +0000] rev 1794
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
- CodeChange: renamed CmdTrainGotoDepot() to CmdSendTrainToDepot() to be consistent with other depot commands.
- CodeChange: 'newgame' console command now calls the unabused GenRandomNewGame(). For the server it still creates a new game, a client quits the game and continues in SP.
- CodeChange: in the game-difficulty window, setup the disabled buttons on window creation, not every redraw.