belugas [Tue, 29 May 2007 14:32:46 +0000] rev 6741
(svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related
bjarni [Tue, 29 May 2007 10:35:52 +0000] rev 6740
(svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
rubidium [Tue, 29 May 2007 08:20:38 +0000] rev 6739
(svn r9972) -Fix (r9969): silence a warning.
rubidium [Tue, 29 May 2007 08:19:37 +0000] rev 6738
(svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges.
miham [Tue, 29 May 2007 07:12:49 +0000] rev 6737
(svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
brazilian_portuguese - 29 fixed by tucalipe (29)
catalan - 30 fixed by arnaullv (30)
danish - 1 fixed by ThomasA (1)
dutch - 29 fixed, 2 changed by webfreakz (31)
french - 30 fixed, 2 changed by glx (32)
hungarian - 29 fixed by miham (29)
italian - 30 fixed, 1 changed by lorenzodv (31)
japanese - 18 fixed by ickoonite (18)
korean - 34 fixed by darkttd (34)
portuguese - 5 fixed by izhirahider (5)
romanian - 28 fixed, 682 changed by CrystyB (710)
swedish - 31 fixed by giddorah (31)
traditional_chinese - 57 fixed by thomasau (57)
belugas [Tue, 29 May 2007 00:15:34 +0000] rev 6736
(svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile
bjarni [Mon, 28 May 2007 21:40:40 +0000] rev 6735
(svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
This can make a difference if there are wagons in the train
rubidium [Mon, 28 May 2007 21:32:26 +0000] rev 6734
(svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them.
rubidium [Mon, 28 May 2007 20:46:59 +0000] rev 6733
(svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed.
rubidium [Mon, 28 May 2007 19:26:32 +0000] rev 6732
(svn r9964) -Fix: removing of road should not be free of charge.