Wed, 29 Mar 2006 16:30:26 +0000 |
celestar |
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
|
file |
diff |
annotate
|
Sun, 26 Mar 2006 22:25:29 +0000 |
Darkvater |
(svn r4129) - CodeChange: Add proper bool type for is_ai as well...it is a bool type.
|
file |
diff |
annotate
|
Sun, 26 Mar 2006 22:23:32 +0000 |
Darkvater |
(svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
|
file |
diff |
annotate
|
Wed, 01 Feb 2006 07:36:15 +0000 |
tron |
(svn r3511) More whitespace ([FS#46] by Rubidium)
|
file |
diff |
annotate
|
Tue, 31 Jan 2006 22:16:15 +0000 |
Darkvater |
(svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.
|
file |
diff |
annotate
|
Thu, 12 Jan 2006 15:52:18 +0000 |
peter1138 |
(svn r3396) - Autoreplace changes:
|
file |
diff |
annotate
|
Thu, 05 Jan 2006 12:40:50 +0000 |
tron |
(svn r3365) Staticise 36 functions
|
file |
diff |
annotate
|
Sat, 26 Nov 2005 16:41:14 +0000 |
peter1138 |
(svn r3239) - Codechange: Introduce and use helper functions for engine replacement code.
|
file |
diff |
annotate
|
Mon, 07 Nov 2005 23:20:47 +0000 |
bjarni |
(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
|
file |
diff |
annotate
|
Mon, 07 Nov 2005 13:30:43 +0000 |
Darkvater |
(svn r3151) - Fix: showing the highscore might crash the game with an invalid string message in the case when a highscore file was used before certain strings were added.
|
file |
diff |
annotate
|
Mon, 31 Oct 2005 12:01:41 +0000 |
peter1138 |
(svn r3110) Replace another 256 with TOTAL_NUM_ENGINES.
|
file |
diff |
annotate
|
Thu, 20 Oct 2005 17:43:13 +0000 |
tron |
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
|
file |
diff |
annotate
|
Mon, 17 Oct 2005 10:09:37 +0000 |
tron |
(svn r3054) Remove the unsused function GetNumRailtypes()
|
file |
diff |
annotate
|
Sun, 16 Oct 2005 09:13:04 +0000 |
tron |
(svn r3049) Replace byte/int/uint by RailType where appropriate
|
file |
diff |
annotate
|
Fri, 30 Sep 2005 20:37:25 +0000 |
tron |
(svn r3001) s/Player*/const Player*/
|
file |
diff |
annotate
|
Fri, 23 Sep 2005 06:38:36 +0000 |
tron |
(svn r2973) Move a function declaration somewhere where it belongs
|
file |
diff |
annotate
|
Sun, 18 Sep 2005 20:56:44 +0000 |
Darkvater |
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
|
file |
diff |
annotate
|
Wed, 14 Sep 2005 18:03:38 +0000 |
Darkvater |
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
|
file |
diff |
annotate
|
Sat, 06 Aug 2005 16:07:22 +0000 |
bjarni |
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
|
file |
diff |
annotate
|
Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
|
file |
diff |
annotate
|
Thu, 21 Jul 2005 22:15:02 +0000 |
tron |
(svn r2669) Shuffle some more stuff around to reduce dependencies
|
file |
diff |
annotate
|
Thu, 21 Jul 2005 19:36:43 +0000 |
tron |
(svn r2664) Remove depedency on player.h from variables.h
|
file |
diff |
annotate
|
Wed, 20 Jul 2005 22:02:58 +0000 |
celestar |
(svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
|
file |
diff |
annotate
|
Fri, 24 Jun 2005 12:38:35 +0000 |
tron |
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
|
file |
diff |
annotate
|
Tue, 21 Jun 2005 16:28:17 +0000 |
celestar |
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
|
file |
diff |
annotate
|
Wed, 11 May 2005 00:00:27 +0000 |
Darkvater |
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
|
file |
diff |
annotate
|
Fri, 06 May 2005 06:56:30 +0000 |
tron |
(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD_DECREASE_LOAN only make sense for the current player, so don't explicitly pass a player number
|
file |
diff |
annotate
|
Sun, 27 Mar 2005 00:28:14 +0000 |
pasky |
(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes.
|
file |
diff |
annotate
|
Thu, 13 Jan 2005 16:28:47 +0000 |
darkvater |
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
|
file |
diff |
annotate
|
Wed, 12 Jan 2005 11:54:51 +0000 |
truelight |
(svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)
|
file |
diff |
annotate
|
Tue, 11 Jan 2005 00:54:06 +0000 |
darkvater |
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
|
file |
diff |
annotate
|
Wed, 29 Dec 2004 13:13:29 +0000 |
miham |
(svn r1297) Language fixes in the source.. (ln-)
|
file |
diff |
annotate
|
Sat, 11 Sep 2004 09:40:19 +0000 |
truelight |
(svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative
|
file |
diff |
annotate
|
Wed, 01 Sep 2004 21:54:12 +0000 |
darkvater |
(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ.
|
file |
diff |
annotate
|
Tue, 31 Aug 2004 16:12:52 +0000 |
truelight |
(svn r146) -Fix [AI]: Tunnel/bridge bug
|
file |
diff |
annotate
|
Fri, 20 Aug 2004 09:32:32 +0000 |
truelight |
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
|
file |
diff |
annotate
|
Mon, 09 Aug 2004 17:04:08 +0000 |
truelight |
(svn r1) Import of revision 975 of old (crashed) SVN
|
file |
diff |
annotate
|