Fri, 28 Apr 2006 01:52:32 +0000(svn r4602) - Fix: an assertion triggered when building a station near the south corner of the map (appeared in r4367)
glx [Fri, 28 Apr 2006 01:52:32 +0000] rev 3682
(svn r4602) - Fix: an assertion triggered when building a station near the south corner of the map (appeared in r4367)

Thu, 27 Apr 2006 23:33:38 +0000(svn r4601) - NewGRF: after evalutaing a 'real' group, return the chosen group directly instead of resolving it as only callback and spriteid groups are returned.
peter1138 [Thu, 27 Apr 2006 23:33:38 +0000] rev 3681
(svn r4601) - NewGRF: after evalutaing a 'real' group, return the chosen group directly instead of resolving it as only callback and spriteid groups are returned.

Thu, 27 Apr 2006 23:28:56 +0000(svn r4600) - NewGRF: minor code style tidy up
peter1138 [Thu, 27 Apr 2006 23:28:56 +0000] rev 3680
(svn r4600) - NewGRF: minor code style tidy up

Thu, 27 Apr 2006 23:11:43 +0000(svn r4599) -Fix: [Cloning, autoreplace] FS#141 clone service-interval
bjarni [Thu, 27 Apr 2006 23:11:43 +0000] rev 3679
(svn r4599) -Fix: [Cloning, autoreplace] FS#141 clone service-interval
now cloned vehicles get the same service interval as the original vehicle
I applied this to autoreplace as well even though it's not mentioned in the bug report (autorenew should not alter service interval)

Thu, 27 Apr 2006 21:05:32 +0000(svn r4595) - Fix (FS#63) Music volume is now restored to the value saved in openttd.cfg
glx [Thu, 27 Apr 2006 21:05:32 +0000] rev 3678
(svn r4595) - Fix (FS#63) Music volume is now restored to the value saved in openttd.cfg

Thu, 27 Apr 2006 19:53:58 +0000(svn r4594) - NewGRF: introduce the basic sprite group resolver. This code isn't used yet.
peter1138 [Thu, 27 Apr 2006 19:53:58 +0000] rev 3677
(svn r4594) - NewGRF: introduce the basic sprite group resolver. This code isn't used yet.

Thu, 27 Apr 2006 18:28:56 +0000(svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec.
belugas [Thu, 27 Apr 2006 18:28:56 +0000] rev 3676
(svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec.
This is following the same scheme as for IndustrySpec

Thu, 27 Apr 2006 18:21:27 +0000(svn r4592) [Language fixup] Fixing up the fixed up language which fixed up my fixup for the screwup.. er.. You know. Thanks Tron for spotting it
miham [Thu, 27 Apr 2006 18:21:27 +0000] rev 3675
(svn r4592) [Language fixup] Fixing up the fixed up language which fixed up my fixup for the screwup.. er.. You know. Thanks Tron for spotting it

Thu, 27 Apr 2006 11:19:12 +0000(svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor.
celestar [Thu, 27 Apr 2006 11:19:12 +0000] rev 3674
(svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor.
-Side effects:
- Removed one global variable from variables.h
- Remove an ugly hack for the "many random towns" function

Thu, 27 Apr 2006 08:24:48 +0000(svn r4590) - Fix (r4585): warning: suggest parentheses around && within ||. Sorry
Darkvater [Thu, 27 Apr 2006 08:24:48 +0000] rev 3673
(svn r4590) - Fix (r4585): warning: suggest parentheses around && within ||. Sorry