(svn r14290) -Fix (r13932): level crossings could be barred when they shouldn't be after savegame conversion
--- a/src/openttd.cpp Thu Sep 11 13:58:59 2008 +0000
+++ b/src/openttd.cpp Thu Sep 11 17:41:43 2008 +0000
@@ -2342,9 +2342,6 @@
if (CheckSavegameVersion(86)) {
for (TileIndex t = 0; t < map_size; t++) {
- /* Now all crossings should be in correct state */
- if (IsLevelCrossingTile(t)) UpdateLevelCrossing(t, false);
-
/* Move river flag and update canals to use water class */
if (IsTileType(t, MP_WATER)) {
if (GetWaterClass(t) != WATER_CLASS_RIVER) {
@@ -2545,6 +2542,14 @@
}
}
+ if (CheckSavegameVersion(102)) {
+ for (TileIndex t = 0; t < map_size; t++) {
+ /* Now all crossings should be in correct state */
+ if (IsLevelCrossingTile(t)) UpdateLevelCrossing(t, false);
+ }
+ }
+
+
GamelogPrintDebug(1);
return InitializeWindowsAndCaches();