(svn r13318) -Codechange: move some functions from gui.h/misc_gui.cpp to window_gui.h/window.cpp because they belong there.
--- a/src/gui.h Wed May 28 21:36:16 2008 +0000
+++ b/src/gui.h Thu May 29 06:49:56 2008 +0000
@@ -61,9 +61,6 @@
void ShowSmallMap();
void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE);
-void SetVScrollCount(Window *w, int num);
-void SetVScroll2Count(Window *w, int num);
-void SetHScrollCount(Window *w, int num);
void BuildFileList();
void SetFiosType(const byte fiostype);
--- a/src/misc_gui.cpp Wed May 28 21:36:16 2008 +0000
+++ b/src/misc_gui.cpp Thu May 29 06:49:56 2008 +0000
@@ -717,30 +717,6 @@
}
}
-void SetVScrollCount(Window *w, int num)
-{
- w->vscroll.count = num;
- num -= w->vscroll.cap;
- if (num < 0) num = 0;
- if (num < w->vscroll.pos) w->vscroll.pos = num;
-}
-
-void SetVScroll2Count(Window *w, int num)
-{
- w->vscroll2.count = num;
- num -= w->vscroll2.cap;
- if (num < 0) num = 0;
- if (num < w->vscroll2.pos) w->vscroll2.pos = num;
-}
-
-void SetHScrollCount(Window *w, int num)
-{
- w->hscroll.count = num;
- num -= w->hscroll.cap;
- if (num < 0) num = 0;
- if (num < w->hscroll.pos) w->hscroll.pos = num;
-}
-
/* Delete a character at the caret position in a text buf.
* If backspace is set, delete the character before the caret,
* else delete the character after it. */
--- a/src/window.cpp Wed May 28 21:36:16 2008 +0000
+++ b/src/window.cpp Thu May 29 06:49:56 2008 +0000
@@ -2068,6 +2068,30 @@
return w->left;
}
+void SetVScrollCount(Window *w, int num)
+{
+ w->vscroll.count = num;
+ num -= w->vscroll.cap;
+ if (num < 0) num = 0;
+ if (num < w->vscroll.pos) w->vscroll.pos = num;
+}
+
+void SetVScroll2Count(Window *w, int num)
+{
+ w->vscroll2.count = num;
+ num -= w->vscroll2.cap;
+ if (num < 0) num = 0;
+ if (num < w->vscroll2.pos) w->vscroll2.pos = num;
+}
+
+void SetHScrollCount(Window *w, int num)
+{
+ w->hscroll.count = num;
+ num -= w->hscroll.cap;
+ if (num < 0) num = 0;
+ if (num < w->hscroll.pos) w->hscroll.pos = num;
+}
+
/**
* Relocate all windows to fit the new size of the game application screen
* @param neww New width of the game application screen
--- a/src/window_gui.h Wed May 28 21:36:16 2008 +0000
+++ b/src/window_gui.h Thu May 29 06:49:56 2008 +0000
@@ -562,6 +562,10 @@
void ResizeWindowForWidget(Window *w, int widget, int delta_x, int delta_y);
+void SetVScrollCount(Window *w, int num);
+void SetVScroll2Count(Window *w, int num);
+void SetHScrollCount(Window *w, int num);
+
/**
* Sets the enabled/disabled status of a widget.