(svn r5398) Rename checkRadioTowerNearby() to IsRadioTowerNearby() and flip its return value to make it a bit less ambiguous
--- a/unmovable_cmd.c Wed Jun 28 06:12:23 2006 +0000
+++ b/unmovable_cmd.c Wed Jun 28 06:17:41 2006 +0000
@@ -297,14 +297,14 @@
/* checks, if a radio tower is within a 9x9 tile square around tile */
-static bool checkRadioTowerNearby(TileIndex tile)
+static bool IsRadioTowerNearby(TileIndex tile)
{
TileIndex tile_s = tile - TileDiffXY(4, 4);
BEGIN_TILE_LOOP(tile, 9, 9, tile_s)
- if (IsTransmitterTile(tile)) return false;
+ if (IsTransmitterTile(tile)) return true;
END_TILE_LOOP(tile, 9, 9, tile_s)
- return true;
+ return false;
}
void GenerateUnmovables(void)
@@ -323,7 +323,7 @@
do {
tile = RandomTile();
if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h >= TILE_HEIGHT * 4) {
- if (!checkRadioTowerNearby(tile)) continue;
+ if (IsRadioTowerNearby(tile)) continue;
MakeTransmitter(tile);
if (--j == 0) break;
}