(svn r13956) -Add [YAPP]: Function for getting the train holding a reserved path. (michi_cc)
--- a/src/pbs.cpp Sat Aug 02 22:54:38 2008 +0000
+++ b/src/pbs.cpp Sat Aug 02 22:54:53 2008 +0000
@@ -14,6 +14,7 @@
#include "settings_type.h"
#include "road_func.h"
#include "vehicle_base.h"
+#include "vehicle_func.h"
#include "yapf/follow_track.hpp"
/**
@@ -159,6 +160,37 @@
}
}
+
+/** Follow a reservation starting from a specific tile to the end. */
+static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Trackdir trackdir, bool ignore_oneway = false)
+{
+ /* Do not disallow 90 deg turns as the setting might have changed between reserving and now. */
+ CFollowTrackRail ft(o, rts);
+ while (ft.Follow(tile, trackdir)) {
+ TrackdirBits reserved = (TrackdirBits)(ft.m_new_td_bits & (GetReservedTrackbits(ft.m_new_tile) * 0x101));
+
+ /* No reservation --> path end found */
+ if (reserved == TRACKDIR_BIT_NONE) break;
+
+ /* Can't have more than one reserved trackdir */
+ Trackdir new_trackdir = FindFirstTrackdir(reserved);
+
+ /* One-way signal against us. The reservation can't be ours as it is not
+ * a safe position from our direction and we can never pass the signal. */
+ if (!ignore_oneway && HasOnewaySignalBlockingTrackdir(ft.m_new_tile, new_trackdir)) break;
+
+ tile = ft.m_new_tile;
+ trackdir = new_trackdir;
+
+ /* Depot tile? Can't continue. */
+ if (IsRailDepotTile(tile)) break;
+ /* Non-pbs signal? Reservation can't continue. */
+ if (IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, TrackdirToTrack(trackdir)))) break;
+ }
+
+ return PBSTileInfo(tile, trackdir, false);
+}
+
/**
* Follow a train reservation to the last tile.
*
@@ -174,31 +206,61 @@
if (IsRailDepotTile(tile) && !GetRailDepotReservation(tile)) return PBSTileInfo(tile, trackdir, false);
- /* Do not disallow 90 deg turns as the setting might have changed between reserving and now. */
- CFollowTrackRail ft(v, GetRailTypeInfo(v->u.rail.railtype)->compatible_railtypes);
- while (ft.Follow(tile, trackdir)) {
- TrackdirBits reserved = (TrackdirBits)(ft.m_new_td_bits & (GetReservedTrackbits(ft.m_new_tile) * 0x101));
-
- /* No reservation --> path end found */
- if (reserved == TRACKDIR_BIT_NONE) break;
-
- /* Can't have more than one reserved trackdir */
- Trackdir new_trackdir = FindFirstTrackdir(reserved);
+ PBSTileInfo res = FollowReservation(v->owner, GetRailTypeInfo(v->u.rail.railtype)->compatible_railtypes, tile, trackdir);
+ res.okay = IsSafeWaitingPosition(v, res.tile, res.trackdir, true, _settings_game.pf.forbid_90_deg);
+ return res;
+}
- /* One-way signal against us. The reservation can't be ours as it is not
- * a safe position from our direction and we can never pass the signal. */
- if (HasOnewaySignalBlockingTrackdir(ft.m_new_tile, new_trackdir)) break;
+/** Callback for VehicleFromPos to find a train on a specific track. */
+static Vehicle *FindTrainOnTrackEnum(Vehicle *v, void *data)
+{
+ PBSTileInfo info = *(PBSTileInfo *)data;
- tile = ft.m_new_tile;
- trackdir = new_trackdir;
+ if (v->type == VEH_TRAIN && !(v->vehstatus & VS_CRASHED) && HasBit((TrackBits)v->u.rail.track, TrackdirToTrack(info.trackdir))) return v;
- /* Depot tile? Can't continue. */
- if (IsRailDepotTile(tile)) break;
- /* Non-pbs signal? Reservation can't continue. */
- if (IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, TrackdirToTrack(trackdir)))) break;
+ return NULL;
+}
+
+/**
+ * Find the train which has reserved a specific path.
+ *
+ * @param tile A tile on the path.
+ * @param track A reserved track on the tile.
+ * @return The vehicle holding the reservation or NULL if the path is stray.
+ */
+Vehicle *GetTrainForReservation(TileIndex tile, Track track)
+{
+ assert(HasReservedTracks(tile, TrackToTrackBits(track)));
+ Trackdir trackdir = TrackToTrackdir(track);
+
+ RailTypes rts = GetRailTypeInfo(GetTileRailType(tile))->compatible_railtypes;
+
+ /* Follow the path from tile to both ends, one of the end tiles should
+ * have a train on it. We need FollowReservation to ignore one-way signals
+ * here, as one of the two search directions will be the "wrong" way. */
+ for (int i = 0; i < 2; ++i, trackdir = ReverseTrackdir(trackdir)) {
+ PBSTileInfo dest = FollowReservation(GetTileOwner(tile), rts, tile, trackdir, true);
+
+ Vehicle *v = VehicleFromPos(dest.tile, &dest, FindTrainOnTrackEnum);
+ if (v != NULL) return v->First();
+
+ /* Special case for stations: check the whole platform for a vehicle. */
+ if (IsRailwayStationTile(dest.tile)) {
+ TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(dest.trackdir)));
+ for (TileIndex st_tile = dest.tile + diff; IsCompatibleTrainStationTile(st_tile, dest.tile); st_tile += diff) {
+ v = VehicleFromPos(st_tile, &dest, FindTrainOnTrackEnum);
+ if (v != NULL) return v->First();
+ }
+ }
+
+ /* Special case for bridges/tunnels: check the other end as well. */
+ if (IsTileType(dest.tile, MP_TUNNELBRIDGE)) {
+ v = VehicleFromPos(GetOtherTunnelBridgeEnd(dest.tile), &dest, FindTrainOnTrackEnum);
+ if (v != NULL) return v->First();
+ }
}
- return PBSTileInfo(tile, trackdir, IsSafeWaitingPosition(v, tile, trackdir, true, _settings_game.pf.forbid_90_deg));
+ return NULL;
}
/**
--- a/src/pbs.h Sat Aug 02 22:54:38 2008 +0000
+++ b/src/pbs.h Sat Aug 02 22:54:53 2008 +0000
@@ -31,6 +31,8 @@
bool IsSafeWaitingPosition(const Vehicle *v, TileIndex tile, Trackdir trackdir, bool include_line_end, bool forbid_90deg = false);
bool IsWaitingPositionFree(const Vehicle *v, TileIndex tile, Trackdir trackdir, bool forbid_90deg = false);
+Vehicle *GetTrainForReservation(TileIndex tile, Track track);
+
/**
* Check whether some of tracks is reserved on a tile.
*