(svn r12768) -Codechange: move the statusbar GUI to it's own file.
authorrubidium
Fri, 18 Apr 2008 15:13:45 +0000
changeset 8976 1a8367713b73
parent 8975 678648173fcf
child 8977 288be89be1dc
(svn r12768) -Codechange: move the statusbar GUI to it's own file.
projects/openttd_vs80.vcproj
projects/openttd_vs90.vcproj
source.list
src/gui.h
src/main_gui.cpp
src/news_gui.h
src/statusbar_gui.cpp
--- a/projects/openttd_vs80.vcproj	Fri Apr 18 15:11:39 2008 +0000
+++ b/projects/openttd_vs80.vcproj	Fri Apr 18 15:13:45 2008 +0000
@@ -728,6 +728,10 @@
 				>
 			</File>
 			<File
+				RelativePath=".\..\src\statusbar_gui.cpp"
+				>
+			</File>
+			<File
 				RelativePath=".\..\src\string.cpp"
 				>
 			</File>
@@ -1196,6 +1200,10 @@
 				>
 			</File>
 			<File
+				RelativePath=".\..\src\news_gui.h"
+				>
+			</File>
+			<File
 				RelativePath=".\..\src\news_type.h"
 				>
 			</File>
--- a/projects/openttd_vs90.vcproj	Fri Apr 18 15:11:39 2008 +0000
+++ b/projects/openttd_vs90.vcproj	Fri Apr 18 15:13:45 2008 +0000
@@ -725,6 +725,10 @@
 				>
 			</File>
 			<File
+				RelativePath=".\..\src\statusbar_gui.cpp"
+				>
+			</File>
+			<File
 				RelativePath=".\..\src\string.cpp"
 				>
 			</File>
@@ -1193,6 +1197,10 @@
 				>
 			</File>
 			<File
+				RelativePath=".\..\src\news_gui.h"
+				>
+			</File>
+			<File
 				RelativePath=".\..\src\news_type.h"
 				>
 			</File>
--- a/source.list	Fri Apr 18 15:11:39 2008 +0000
+++ b/source.list	Fri Apr 18 15:13:45 2008 +0000
@@ -75,6 +75,7 @@
 sound.cpp
 spritecache.cpp
 station.cpp
+statusbar_gui.cpp
 string.cpp
 strings.cpp
 texteff.cpp
@@ -220,6 +221,7 @@
 newgrf_town.h
 newgrf_townname.h
 news_func.h
+news_gui.h
 news_type.h
 npf.h
 music/null_m.h
--- a/src/gui.h	Fri Apr 18 15:11:39 2008 +0000
+++ b/src/gui.h	Fri Apr 18 15:13:45 2008 +0000
@@ -34,11 +34,6 @@
 void ShowCompanyLeagueTable();
 void ShowPerformanceRatingDetail();
 
-/* news_gui.cpp */
-void ShowLastNewsMessage();
-void ShowMessageOptions();
-void ShowMessageHistory();
-
 /* train_gui.cpp */
 void ShowOrdersWindow(const Vehicle *v);
 
--- a/src/main_gui.cpp	Fri Apr 18 15:11:39 2008 +0000
+++ b/src/main_gui.cpp	Fri Apr 18 15:13:45 2008 +0000
@@ -12,7 +12,7 @@
 #include "textbuf_gui.h"
 #include "viewport_func.h"
 #include "command_func.h"
-#include "news_func.h"
+#include "news_gui.h"
 #include "console.h"
 #include "waypoint.h"
 #include "genworld.h"
@@ -214,153 +214,6 @@
 	}
 }
 
-
-extern GetNewsStringCallbackProc * const _get_news_string_callback[];
-
-
-static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
-{
-	char buf[512];
-	StringID str;
-	const char *s, *last;
-	char *d;
-	DrawPixelInfo tmp_dpi, *old_dpi;
-	int x;
-	char buffer[256];
-
-	if (ni->display_mode == NM_CALLBACK) {
-		str = _get_news_string_callback[ni->callback](ni);
-	} else {
-		CopyInDParam(0, ni->params, lengthof(ni->params));
-		str = ni->string_id;
-	}
-
-	GetString(buf, str, lastof(buf));
-
-	s = buf;
-	d = buffer;
-	last = lastof(buffer);
-
-	for (;;) {
-		WChar c = Utf8Consume(&s);
-		if (c == 0) {
-			break;
-		} else if (c == 0x0D) {
-			if (d + 4 >= last) break;
-			d[0] = d[1] = d[2] = d[3] = ' ';
-			d += 4;
-		} else if (IsPrintable(c)) {
-			if (d + Utf8CharLen(c) >= last) break;
-			d += Utf8Encode(d, c);
-		}
-	}
-	*d = '\0';
-
-	if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
-
-	old_dpi = _cur_dpi;
-	_cur_dpi = &tmp_dpi;
-
-	x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
-	_cur_dpi = old_dpi;
-
-	return x > 0;
-}
-
-static void StatusBarWndProc(Window *w, WindowEvent *e)
-{
-	switch (e->event) {
-	case WE_PAINT: {
-		const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
-
-		DrawWindowWidgets(w);
-		SetDParam(0, _date);
-		DrawStringCentered(
-			70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING
-		);
-
-		if (p != NULL) {
-			/* Draw player money */
-			SetDParam(0, p->player_money);
-			DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
-		}
-
-		/* Draw status bar */
-		if (w->message.msg) { // true when saving is active
-			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
-		} else if (_do_autosave) {
-			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
-		} else if (_pause_game) {
-			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
-		} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
-			/* Draw the scrolling news text */
-			if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
-				WP(w, def_d).data_1 = -1280;
-				if (p != NULL) {
-					/* This is the default text */
-					SetDParam(0, p->index);
-					DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
-				}
-			}
-		} else {
-			if (p != NULL) {
-				/* This is the default text */
-				SetDParam(0, p->index);
-				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
-			}
-		}
-
-		if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
-	} break;
-
-	case WE_MESSAGE:
-		w->message.msg = e->we.message.msg;
-		SetWindowDirty(w);
-		break;
-
-	case WE_CLICK:
-		switch (e->we.click.widget) {
-			case 1: ShowLastNewsMessage(); break;
-			case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
-			default: ResetObjectToPlace();
-		}
-		break;
-
-	case WE_TICK: {
-		if (_pause_game) return;
-
-		if (WP(w, def_d).data_1 > -1280) { // Scrolling text
-			WP(w, def_d).data_1 -= 2;
-			w->InvalidateWidget(1);
-		}
-
-		if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
-			WP(w, def_d).data_2 -= 2;
-		} else if (WP(w, def_d).data_2 < 0) {
-			WP(w, def_d).data_2 = 0;
-			w->InvalidateWidget(1);
-		}
-
-		break;
-	}
-	}
-}
-
-static const Widget _main_status_widgets[] = {
-{      WWT_PANEL,   RESIZE_NONE,    14,     0,   139,     0,    11, 0x0, STR_NULL},
-{    WWT_PUSHBTN,   RESIZE_RIGHT,   14,   140,   179,     0,    11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
-{    WWT_PUSHBTN,   RESIZE_LR,      14,   180,   319,     0,    11, 0x0, STR_NULL},
-{   WIDGETS_END},
-};
-
-static WindowDesc _main_status_desc = {
-	WDP_CENTER, 0, 320, 12, 640, 12,
-	WC_STATUS_BAR, WC_NONE,
-	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
-	_main_status_widgets,
-	StatusBarWndProc
-};
-
 extern void UpdateAllStationVirtCoord();
 
 static void MainWindowWndProc(Window *w, WindowEvent *e)
@@ -601,6 +454,8 @@
 	}
 }
 
+extern void ShowStatusBar();
+
 void ShowVitalWindows()
 {
 	Window *w = AllocateToolbar();
@@ -609,11 +464,7 @@
 	/* Status bad only for normal games */
 	if (_game_mode == GM_EDITOR) return;
 
-	_main_status_desc.top = _screen.height - 12;
-	w = AllocateWindowDesc(&_main_status_desc);
-	CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
-
-	WP(w, def_d).data_1 = -1280;
+	ShowStatusBar();
 }
 
 /**
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/news_gui.h	Fri Apr 18 15:13:45 2008 +0000
@@ -0,0 +1,12 @@
+/* $Id$ */
+
+/** @file news_gui.h GUI functions related to the news. */
+
+#ifndef NEWS_GUI_H
+#define NEWS_GUI_H
+
+void ShowLastNewsMessage();
+void ShowMessageOptions();
+void ShowMessageHistory();
+
+#endif /* NEWS_GUI_H */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/statusbar_gui.cpp	Fri Apr 18 15:13:45 2008 +0000
@@ -0,0 +1,170 @@
+/* $Id$ */
+
+/** @file main_gui.cpp */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "settings_type.h"
+#include "date_func.h"
+#include "gfx_func.h"
+#include "news_func.h"
+#include "player_func.h"
+#include "string_func.h"
+#include "strings_func.h"
+#include "player_base.h"
+#include "viewport_func.h"
+#include "news_gui.h"
+#include "player_gui.h"
+#include "window_gui.h"
+#include "variables.h"
+
+#include "table/strings.h"
+#include "table/sprites.h"
+
+extern GetNewsStringCallbackProc * const _get_news_string_callback[];
+
+static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
+{
+	StringID str;
+	if (ni->display_mode == NM_CALLBACK) {
+		str = _get_news_string_callback[ni->callback](ni);
+	} else {
+		CopyInDParam(0, ni->params, lengthof(ni->params));
+		str = ni->string_id;
+	}
+
+	char buf[512];
+	GetString(buf, str, lastof(buf));
+	const char *s = buf;
+
+	char buffer[256];
+	char *d = buffer;
+	const char *last = lastof(buffer);
+
+	for (;;) {
+		WChar c = Utf8Consume(&s);
+		if (c == 0) {
+			break;
+		} else if (c == 0x0D) {
+			if (d + 4 >= last) break;
+			d[0] = d[1] = d[2] = d[3] = ' ';
+			d += 4;
+		} else if (IsPrintable(c)) {
+			if (d + Utf8CharLen(c) >= last) break;
+			d += Utf8Encode(d, c);
+		}
+	}
+	*d = '\0';
+
+	DrawPixelInfo tmp_dpi;
+	if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
+
+	DrawPixelInfo *old_dpi = _cur_dpi;
+	_cur_dpi = &tmp_dpi;
+
+	int x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
+	_cur_dpi = old_dpi;
+
+	return x > 0;
+}
+
+static void StatusBarWndProc(Window *w, WindowEvent *e)
+{
+	switch (e->event) {
+		case WE_PAINT: {
+			const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
+
+			DrawWindowWidgets(w);
+			SetDParam(0, _date);
+			DrawStringCentered(70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
+
+			if (p != NULL) {
+				/* Draw player money */
+				SetDParam(0, p->player_money);
+				DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
+			}
+
+			/* Draw status bar */
+			if (w->message.msg) { // true when saving is active
+				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
+			} else if (_do_autosave) {
+				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
+			} else if (_pause_game) {
+				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
+			} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
+				/* Draw the scrolling news text */
+				if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
+					WP(w, def_d).data_1 = -1280;
+					if (p != NULL) {
+						/* This is the default text */
+						SetDParam(0, p->index);
+						DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
+					}
+				}
+			} else {
+				if (p != NULL) {
+					/* This is the default text */
+					SetDParam(0, p->index);
+					DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
+				}
+			}
+
+			if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
+		} break;
+
+		case WE_MESSAGE:
+			w->message.msg = e->we.message.msg;
+			SetWindowDirty(w);
+			break;
+
+		case WE_CLICK:
+			switch (e->we.click.widget) {
+				case 1: ShowLastNewsMessage(); break;
+				case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
+				default: ResetObjectToPlace();
+			}
+			break;
+
+		case WE_TICK: {
+			if (_pause_game) return;
+
+			if (WP(w, def_d).data_1 > -1280) { // Scrolling text
+				WP(w, def_d).data_1 -= 2;
+				w->InvalidateWidget(1);
+			}
+
+			if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
+				WP(w, def_d).data_2 -= 2;
+			} else if (WP(w, def_d).data_2 < 0) {
+				WP(w, def_d).data_2 = 0;
+				w->InvalidateWidget(1);
+			}
+
+		} break;
+	}
+}
+
+static const Widget _main_status_widgets[] = {
+{      WWT_PANEL,   RESIZE_NONE,    14,     0,   139,     0,    11, 0x0, STR_NULL},
+{    WWT_PUSHBTN,   RESIZE_RIGHT,   14,   140,   179,     0,    11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
+{    WWT_PUSHBTN,   RESIZE_LR,      14,   180,   319,     0,    11, 0x0, STR_NULL},
+{   WIDGETS_END},
+};
+
+static WindowDesc _main_status_desc = {
+	WDP_CENTER, 0, 320, 12, 640, 12,
+	WC_STATUS_BAR, WC_NONE,
+	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+	_main_status_widgets,
+	StatusBarWndProc
+};
+
+void ShowStatusBar()
+{
+	_main_status_desc.top = _screen.height - 12;
+	Window *w = AllocateWindowDesc(&_main_status_desc);
+	if (w != NULL) {
+		CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
+		WP(w, def_d).data_1 = -1280;
+	}
+}