(svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway.
--- a/src/misc.cpp Sun May 04 22:13:47 2008 +0000
+++ b/src/misc.cpp Sun May 04 22:19:44 2008 +0000
@@ -68,6 +68,7 @@
if ((mode & IG_DATE_RESET) == IG_DATE_RESET) {
SetDate(ConvertYMDToDate(_patches.starting_year, 0, 1));
+ InitializeOldNames();
}
InitializeEngines();
@@ -92,7 +93,6 @@
InitializeIndustries();
InitializeBuildingCounts();
- InitializeOldNames();
InitializeVehiclesGuiList();
InitializeTrains();
InitializeNPF();