(svn r6178) -Fix r5886: only setting ->money64 isn't enough, as some routines still use ->player_money.
Because of this, when a player went bankrupt, still not all stuff was removed.
--- a/economy.c Sun Aug 27 20:30:10 2006 +0000
+++ b/economy.c Sun Aug 27 21:20:29 2006 +0000
@@ -249,6 +249,7 @@
* removing his/her property doesn't fail because of lack of money */
if (new_player == OWNER_SPECTATOR) {
GetPlayer(old_player)->money64 = ((uint64)-1)>>1; // jackpot ;p
+ UpdatePlayerMoney32(GetPlayer(old_player));
}
if (new_player == OWNER_SPECTATOR) {