(svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138).
--- a/src/spritecache.cpp Wed Jan 17 22:44:49 2007 +0000
+++ b/src/spritecache.cpp Wed Jan 17 23:25:19 2007 +0000
@@ -10,7 +10,9 @@
#include "fileio.h"
#include "helpers.hpp"
-#define SPRITE_CACHE_SIZE 1024*1024
+#ifndef SPRITE_CACHE_SIZE
+# define SPRITE_CACHE_SIZE 2*1024*1024
+#endif /* SPRITE_CACHE_SIZE */
typedef struct SpriteCache {