(svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and '/*' or '*/' in '//' style comments.
--- a/console.h Mon Aug 28 09:13:33 2006 +0000
+++ b/console.h Mon Aug 28 10:14:37 2006 +0000
@@ -101,12 +101,12 @@
char *cmdline; // command(s) that is/are being aliased
} IConsoleAlias;
-// ** console parser ** //
+/* console parser */
VARDEF IConsoleCmd *_iconsole_cmds; // list of registred commands
VARDEF IConsoleVar *_iconsole_vars; // list of registred vars
VARDEF IConsoleAlias *_iconsole_aliases; // list of registred aliases
-// ** console colors/modes ** //
+/* console colors/modes */
VARDEF byte _icolour_def;
VARDEF byte _icolour_err;
VARDEF byte _icolour_warn;
@@ -114,7 +114,7 @@
VARDEF byte _icolour_cmd;
VARDEF IConsoleModes _iconsole_mode;
-// ** console functions ** //
+/* console functions */
void IConsoleInit(void);
void IConsoleFree(void);
void IConsoleClearBuffer(void);
@@ -123,38 +123,38 @@
void IConsoleClose(void);
void IConsoleOpen(void);
-// ** console output ** //
+/* console output */
void IConsolePrint(uint16 color_code, const char *string);
void CDECL IConsolePrintF(uint16 color_code, const char *s, ...);
void IConsoleDebug(const char *string);
void IConsoleWarning(const char *string);
void IConsoleError(const char *string);
-// *** Commands *** //
+/* Commands */
void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc);
void IConsoleAliasRegister(const char *name, const char *cmd);
IConsoleCmd *IConsoleCmdGet(const char *name);
IConsoleAlias *IConsoleAliasGet(const char *name);
-// *** Variables *** //
+/* Variables */
void IConsoleVarRegister(const char *name, void *addr, IConsoleVarTypes type, const char *help);
void IConsoleVarStringRegister(const char *name, void *addr, uint32 size, const char *help);
IConsoleVar* IConsoleVarGet(const char *name);
void IConsoleVarPrintGetValue(const IConsoleVar *var);
void IConsoleVarPrintSetValue(const IConsoleVar *var);
-// *** Parser *** //
+/* Parser */
void IConsoleCmdExec(const char *cmdstr);
void IConsoleVarExec(const IConsoleVar *var, byte tokencount, char *token[]);
-// ** console std lib (register ingame commands/aliases/variables) ** //
+/* console std lib (register ingame commands/aliases/variables) */
void IConsoleStdLibRegister(void);
-// ** Hooking code ** //
+/* Hooking code */
void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc);
void IConsoleVarHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc);
void IConsoleVarProcAdd(const char *name, IConsoleCmdProc *proc);
-// ** Supporting functions **//
+/* Supporting functions */
bool GetArgumentInteger(uint32 *value, const char *arg);
#endif /* CONSOLE_H */
--- a/engine.c Mon Aug 28 09:13:33 2006 +0000
+++ b/engine.c Mon Aug 28 10:14:37 2006 +0000
@@ -75,7 +75,7 @@
void LoadCustomEngineNames(void)
{
- // XXX: not done */
+ /* XXX: not done */
DEBUG(misc, 1) ("LoadCustomEngineNames: not done");
}
--- a/functions.h Mon Aug 28 09:13:33 2006 +0000
+++ b/functions.h Mon Aug 28 10:14:37 2006 +0000
@@ -63,15 +63,15 @@
/* openttd.c */
-// **************
-// * Warning: DO NOT enable this unless you understand what it does
-// *
-// * If enabled, in a network game all randoms will be dumped to the
-// * stdout if the first client joins (or if you are a client). This
-// * is to help finding desync problems.
-// *
-// * Warning: DO NOT enable this unless you understand what it does
-// **************
+/**************
+ * Warning: DO NOT enable this unless you understand what it does
+ *
+ * If enabled, in a network game all randoms will be dumped to the
+ * stdout if the first client joins (or if you are a client). This
+ * is to help finding desync problems.
+ *
+ * Warning: DO NOT enable this unless you understand what it does
+ **************/
//#define RANDOM_DEBUG
--- a/lzoconf.h Mon Aug 28 09:13:33 2006 +0000
+++ b/lzoconf.h Mon Aug 28 10:14:37 2006 +0000
@@ -53,8 +53,8 @@
/***********************************************************************
-// LZO requires a conforming <limits.h>
-************************************************************************/
+ * LZO requires a conforming <limits.h>
+ ***********************************************************************/
#if !defined(CHAR_BIT) || (CHAR_BIT != 8)
# error "invalid CHAR_BIT"
@@ -79,8 +79,8 @@
/***********************************************************************
-// architecture defines
-************************************************************************/
+ * architecture defines
+ ***********************************************************************/
#if !defined(__LZO_WIN) && !defined(__LZO_DOS) && !defined(__LZO_OS2)
# if defined(__WINDOWS__) || defined(_WINDOWS) || defined(_Windows)
@@ -146,8 +146,8 @@
/***********************************************************************
-// integral and pointer types
-************************************************************************/
+ * integral and pointer types
+ ***********************************************************************/
/* Integral types with 32 bits or more */
#if !defined(LZO_UINT32_MAX)
@@ -191,8 +191,8 @@
/***********************************************************************
-// memory models
-************************************************************************/
+ * memory models
+ ***********************************************************************/
/* Memory model for the public code segment. */
#if !defined(__LZO_CMODEL)
@@ -250,8 +250,8 @@
/***********************************************************************
-// calling conventions and function types
-************************************************************************/
+ * calling conventions and function types
+ ***********************************************************************/
/* linkage */
#if !defined(__LZO_EXTERN_C)
@@ -332,8 +332,8 @@
/***********************************************************************
-// export information
-************************************************************************/
+ * export information
+ ***********************************************************************/
/* DLL export information */
#if !defined(__LZO_EXPORT1)
@@ -376,8 +376,8 @@
/***********************************************************************
-// error codes and prototypes
-************************************************************************/
+ * error codes and prototypes
+ ***********************************************************************/
/* Error codes for the compression/decompression functions. Negative
* values are errors, positive values will be used for special but
--- a/music_gui.c Mon Aug 28 09:13:33 2006 +0000
+++ b/music_gui.c Mon Aug 28 10:14:37 2006 +0000
@@ -282,9 +282,11 @@
SelectSongToPlay();
break;
- //case 12: /* save */
- // ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
- // break;
+#if 0
+ case 12: /* save */
+ ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
+ break;
+#endif
case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */
msf.playlist = e->click.widget - 5;
--- a/train_cmd.c Mon Aug 28 09:13:33 2006 +0000
+++ b/train_cmd.c Mon Aug 28 10:14:37 2006 +0000
@@ -1593,7 +1593,7 @@
int i;
// find pairwise matching wagon
- // start<>end, start+1<>end-1, ... */
+ // start<>end, start+1<>end-1, ...
last = first;
for (i = length - 3; i > 0; i--) last = last->next;
--- a/vehicle_gui.c Mon Aug 28 09:13:33 2006 +0000
+++ b/vehicle_gui.c Mon Aug 28 10:14:37 2006 +0000
@@ -494,11 +494,13 @@
|| !(rvi->flags & RVI_WAGON) != is_engine ||
!HASBIT(e->player_avail, _local_player))
continue;
- } /*else {
- // TODO find a nice red colour for vehicles being replaced
+#if 0
+ } else {
+ // TODO find a nice red colour for vehicles being replaced
if ( _autoreplace_array[i] != i )
colour = *sel == 0 ? 0x44 : 0x45;
- } */
+#endif
+ }
if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
DrawString(*x + 59, *y + 2, GetCustomEngineName(i),