(svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.
--- a/src/intro_gui.cpp Sun Apr 29 22:51:12 2007 +0000
+++ b/src/intro_gui.cpp Mon Apr 30 20:05:31 2007 +0000
@@ -64,6 +64,10 @@
break;
case WE_CLICK:
+ /* Do not create a network server when you (just) have closed one of the game
+ * creation/load windows for the network server. */
+ if (2 <= e->we.click.widget && e->we.click.widget <= 6) _is_network_server = false;
+
switch (e->we.click.widget) {
case 2: ShowGenerateLandscape(); break;
case 3: ShowSaveLoadDialog(SLD_LOAD_GAME); break;