--- a/ai/ai.c Sat Dec 10 18:47:40 2005 +0000
+++ b/ai/ai.c Sat Dec 10 18:50:07 2005 +0000
@@ -99,7 +99,7 @@
{
PlayerID old_lp;
int32 res = 0;
- char *cmdtext = NULL;
+ char *tmp_cmdtext = NULL;
/* If you enable DC_EXEC with DC_QUERY_COST you are a really strange
* person.. should we check for those funny jokes?
@@ -107,20 +107,20 @@
/* The test already free _cmd_text in most cases, so let's backup the string, else we have a problem ;) */
if (_cmd_text != NULL)
- cmdtext = strdup(_cmd_text);
+ tmp_cmdtext = strdup(_cmd_text);
/* First, do a test-run to see if we can do this */
res = DoCommandByTile(tile, p1, p2, flags & ~DC_EXEC, procc);
/* The command failed, or you didn't want to execute, or you are quering, return */
if ((CmdFailed(res)) || !(flags & DC_EXEC) || (flags & DC_QUERY_COST)) {
- if (cmdtext != NULL)
- free(cmdtext);
+ if (tmp_cmdtext != NULL)
+ free(tmp_cmdtext);
return res;
}
/* Recover _cmd_text */
- if (cmdtext != NULL)
- _cmd_text = cmdtext;
+ if (tmp_cmdtext != NULL)
+ _cmd_text = tmp_cmdtext;
/* If we did a DC_EXEC, and the command did not return an error, execute it
over the network */
@@ -147,8 +147,8 @@
_local_player = old_lp;
/* Free the temp _cmd_text var */
- if (cmdtext != NULL)
- free(cmdtext);
+ if (tmp_cmdtext != NULL)
+ free(tmp_cmdtext);
return res;
}