(svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative.
--- a/src/main_gui.cpp Fri Aug 31 17:31:54 2007 +0000
+++ b/src/main_gui.cpp Fri Aug 31 17:38:29 2007 +0000
@@ -90,7 +90,7 @@
#ifdef ENABLE_NETWORK
case 3: { // Give money, you can only give money in excess of loan
const Player *p = GetPlayer(_current_player);
- Money money = min(p->player_money - p->current_loan, atoi(str) / _currency->rate);
+ Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate));
uint32 money_c = clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0