--- a/src/spritecache.cpp Wed Mar 26 16:46:33 2008 +0000
+++ b/src/spritecache.cpp Wed Mar 26 19:18:30 2008 +0000
@@ -23,11 +23,11 @@
struct SpriteCache {
- void *ptr;
+ void *ptr;
uint32 id;
- uint32 file_pos;
+ uint32 file_pos;
uint16 file_slot;
- int16 lru;
+ int16 lru;
};
@@ -338,8 +338,7 @@
assert(!(next->size & S_FREE_MASK));
/* If the next block is the sentinel block, we can safely return */
- if (next->size == 0)
- break;
+ if (next->size == 0) break;
/* Locate the sprite belonging to the next pointer. */
for (i = 0; GetSpriteCache(i)->ptr != next->data; i++) {