(svn r10014) -Fix: roads became automatically one way in the scenario editor.
--- a/src/road_map.h Fri Jun 01 17:05:23 2007 +0000
+++ b/src/road_map.h Fri Jun 01 17:58:43 2007 +0000
@@ -123,8 +123,6 @@
switch (rt) {
default: NOT_REACHED();
case ROADTYPE_ROAD: SB( _m[t].m1, 0, 5, o); break;
- /* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
- * to OWNER_TOWN makes it use one bit less */
case ROADTYPE_TRAM: SB( _m[t].m5, 0, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
}
@@ -314,7 +312,8 @@
_m[t].m2 = town;
_m[t].m3 = 0;
_m[t].m4 = (HASBIT(rot, ROADTYPE_TRAM) ? bits : 0) << 4 | (HASBIT(rot, ROADTYPE_ROAD) ? bits : 0);
- _m[t].m5 = ROAD_TILE_NORMAL << 6 | tram;
+ _m[t].m5 = ROAD_TILE_NORMAL << 6;
+ SetRoadOwner(t, ROADTYPE_TRAM, tram);
SB(_m[t].m6, 2, 4, HASBIT(rot, ROADTYPE_HWAY) ? bits : 0);
_me[t].m7 = rot << 5 | hway;
}
@@ -327,7 +326,8 @@
_m[t].m2 = town;
_m[t].m3 = rat;
_m[t].m4 = roaddir << 6 | road;
- _m[t].m5 = ROAD_TILE_CROSSING << 6 | tram;
+ _m[t].m5 = ROAD_TILE_CROSSING << 6;
+ SetRoadOwner(t, ROADTYPE_TRAM, tram);
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = rot << 5 | hway;
}