author | maedhros |
Sat, 26 May 2007 17:06:45 +0000 | |
changeset 6707 | 59ed103fff61 |
parent 6706 | bfbaaa96b51b |
child 6708 | 257de56ddd2f |
src/vehicle.cpp | file | annotate | diff | comparison | revisions |
--- a/src/vehicle.cpp Sat May 26 17:00:44 2007 +0000 +++ b/src/vehicle.cpp Sat May 26 17:06:45 2007 +0000 @@ -609,7 +609,7 @@ /* Now remove any artic part. This will trigger an other * destroy vehicle, which on his turn can remove any * other artic parts. */ - if (EngineHasArticPart(v)) DeleteVehicle(v->next); + if (v->type == VEH_TRAIN && EngineHasArticPart(v)) DeleteVehicle(v->next); } void DeleteVehicleChain(Vehicle *v)