author | peter1138 |
Thu, 20 Apr 2006 21:13:08 +0000 | |
changeset 3596 | 6654541a3958 |
parent 3595 | a0acdb23e662 |
child 3597 | 51e18e76be0b |
currency.c | file | annotate | diff | comparison | revisions | |
currency.h | file | annotate | diff | comparison | revisions | |
settings.c | file | annotate | diff | comparison | revisions | |
settings_gui.c | file | annotate | diff | comparison | revisions |
--- a/currency.c Thu Apr 20 20:51:57 2006 +0000 +++ b/currency.c Thu Apr 20 21:13:08 2006 +0000 @@ -84,7 +84,7 @@ if (to_euro == CF_ISEURO && _cur_year < 2000 - MAX_YEAR_BEGIN_REAL) continue; mask |= (1 << i); } - mask |= (1 << 23); // always allow custom currency + mask |= (1 << CUSTOM_CURRENCY_ID); // always allow custom currency return mask; }
--- a/currency.h Thu Apr 20 20:51:57 2006 +0000 +++ b/currency.h Thu Apr 20 21:13:08 2006 +0000 @@ -20,7 +20,8 @@ extern const StringID _currency_string_list[]; // XXX small hack, but makes the rest of the code a bit nicer to read -#define _custom_currency (_currency_specs[23]) +#define CUSTOM_CURRENCY_ID 23 +#define _custom_currency (_currency_specs[CUSTOM_CURRENCY_ID]) #define _currency ((const CurrencySpec*)&_currency_specs[_opt_ptr->currency]) uint GetMaskOfAllowedCurrencies(void);
--- a/settings.c Thu Apr 20 20:51:57 2006 +0000 +++ b/settings.c Thu Apr 20 21:13:08 2006 +0000 @@ -1151,7 +1151,7 @@ SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 17, 0, 0, 0, NULL, STR_NULL, NULL, 0, 3), SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 18, 0, 0, 0, NULL, STR_NULL, NULL, 4, SL_MAX_VERSION), SDT_VAR(GameOptions, diff_level,SLE_UINT8, 0, 0, 9,0, 9, STR_NULL, NULL), - SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, 23, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom", STR_NULL, NULL), + SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom", STR_NULL, NULL), SDT_OMANY(GameOptions, units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL), SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 17, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish", STR_NULL, NULL), SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0, 3, "normal|hilly|desert|candy", STR_NULL, NULL),
--- a/settings_gui.c Thu Apr 20 20:51:57 2006 +0000 +++ b/settings_gui.c Thu Apr 20 21:13:08 2006 +0000 @@ -171,8 +171,7 @@ } break; case 5: /* Currency */ - if (e->dropdown.index == 23) - ShowCustCurrency(); + if (e->dropdown.index == CUSTOM_CURRENCY_ID) ShowCustCurrency(); _opt_ptr->currency = e->dropdown.index; MarkWholeScreenDirty(); break;