(svn r5119) -Fix: If a road vehicle is on a road depot tile and stopped doesn't mean it's in the depot. Use the proper test for this
--- a/roadveh_gui.c Mon Jun 05 10:23:18 2006 +0000
+++ b/roadveh_gui.c Mon Jun 05 10:26:38 2006 +0000
@@ -330,7 +330,7 @@
Vehicle *v;
uint32 h;
v = GetVehicle(w->window_number);
- h = IsTileDepotType(v->tile, TRANSPORT_ROAD) && (v->vehstatus&VS_STOPPED) ? (1<< 7) : (1 << 11);
+ h = IsRoadVehInDepotStopped(v) ? 1 << 7 : 1 << 11;
if (h != w->hidden_state) {
w->hidden_state = h;
SetWindowDirty(w);