--- a/main_gui.c Wed Nov 16 11:50:40 2005 +0000
+++ b/main_gui.c Wed Nov 16 11:52:21 2005 +0000
@@ -1200,11 +1200,9 @@
static void PlaceProc_LightHouse(TileIndex tile)
{
- TileInfo ti;
-
- FindLandscapeHeightByTile(&ti, tile);
- if (!IsTileType(tile, MP_CLEAR) || IsSteepTileh(ti.tileh))
+ if (!IsTileType(tile, MP_CLEAR) || IsSteepTileh(GetTileSlope(tile, NULL))) {
return;
+ }
ModifyTile(tile, MP_SETTYPE(MP_UNMOVABLE) | MP_MAP5, 1);
SndPlayTileFx(SND_1F_SPLAT, tile);
@@ -1212,11 +1210,9 @@
static void PlaceProc_Transmitter(TileIndex tile)
{
- TileInfo ti;
-
- FindLandscapeHeightByTile(&ti, tile);
- if (!IsTileType(tile, MP_CLEAR) || IsSteepTileh(ti.tileh))
+ if (!IsTileType(tile, MP_CLEAR) || IsSteepTileh(GetTileSlope(tile, NULL))) {
return;
+ }
ModifyTile(tile, MP_SETTYPE(MP_UNMOVABLE) | MP_MAP5, 0);
SndPlayTileFx(SND_1F_SPLAT, tile);
--- a/water_cmd.c Wed Nov 16 11:50:40 2005 +0000
+++ b/water_cmd.c Wed Nov 16 11:52:21 2005 +0000
@@ -39,9 +39,10 @@
static bool IsClearWaterTile(TileIndex tile)
{
- TileInfo ti;
- FindLandscapeHeightByTile(&ti, tile);
- return (ti.type == MP_WATER && ti.tileh == 0 && ti.map5 == 0);
+ return
+ IsTileType(tile, MP_WATER) &&
+ _m[tile].m5 == 0 &&
+ GetTileSlope(tile, NULL) == 0;
}
/** Build a ship depot.