(svn r1508) Remove duplicate declarations and include proper headers where necessary
--- a/engine.c Fri Jan 14 19:39:06 2005 +0000
+++ b/engine.c Fri Jan 14 19:41:24 2005 +0000
@@ -3,6 +3,7 @@
#include "table/strings.h"
#include "engine.h"
#include "table/engines.h"
+#include "gfx.h"
#include "player.h"
#include "command.h"
#include "vehicle.h"
--- a/engine_gui.c Fri Jan 14 19:39:06 2005 +0000
+++ b/engine_gui.c Fri Jan 14 19:41:24 2005 +0000
@@ -9,9 +9,6 @@
#include "command.h"
#include "news.h"
-void DrawShipEngine(int x, int y, int engine, uint32 image_ormod);
-void DrawShipEngineInfo(int engine, int x, int y, int maxw);
-
StringID GetEngineCategoryName(byte engine)
{
--- a/functions.h Fri Jan 14 19:39:06 2005 +0000
+++ b/functions.h Fri Jan 14 19:41:24 2005 +0000
@@ -218,7 +218,6 @@
bool EnsureNoVehicleZ(TileIndex tile, byte z);
void MarkAllViewportsDirty(int left, int top, int right, int bottom);
void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost);
-void MarkWholeScreenDirty();
void DrawFoundation(TileInfo *ti, uint f);
@@ -228,7 +227,6 @@
uint GetRoadBitsByTile(TileIndex tile);
int GetTownRadiusGroup(Town *t, uint tile);
-int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, byte cargo_type);
void ShowNetworkChatQueryWindow(byte desttype, byte dest);
void ShowNetworkGiveMoneyWindow(byte player);
void ShowNetworkNeedGamePassword();
--- a/gfx.c Fri Jan 14 19:39:06 2005 +0000
+++ b/gfx.c Fri Jan 14 19:41:24 2005 +0000
@@ -5,7 +5,6 @@
#include "hal.h"
static void GfxMainBlitter(byte *sprite, int x, int y, int mode);
-void GfxInitPalettes();
static int _stringwidth_out;
static byte _cursor_backup[64*64];
--- a/misc.c Fri Jan 14 19:39:06 2005 +0000
+++ b/misc.c Fri Jan 14 19:41:24 2005 +0000
@@ -176,7 +176,6 @@
void GenerateTowns();
void StartupPlayers();
-void StartupEngines();
void StartupDisasters();
void GenerateTrees();
--- a/misc_gui.c Fri Jan 14 19:39:06 2005 +0000
+++ b/misc_gui.c Fri Jan 14 19:41:24 2005 +0000
@@ -16,7 +16,6 @@
#include "hal.h" // for file list
bool _query_string_active;
-void SetFiosType(const byte fiostype);
/* Now this is what I call dirty.. the edit-box needs to be rewritten! */
static bool _do_edit_on_text_even_when_no_change_to_edit_box;
--- a/network_gui.c Fri Jan 14 19:39:06 2005 +0000
+++ b/network_gui.c Fri Jan 14 19:41:24 2005 +0000
@@ -1439,8 +1439,6 @@
ChatWindowWndProc
};
-static byte _edit_str_buf[MAX_QUERYSTR_LEN*2];
-
void ShowChatWindow(StringID str, StringID caption, int maxlen, int maxwidth, byte window_class, uint16 window_number)
{
Window *w;
--- a/rail_cmd.c Fri Jan 14 19:39:06 2005 +0000
+++ b/rail_cmd.c Fri Jan 14 19:41:24 2005 +0000
@@ -1,6 +1,7 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
+#include "gfx.h"
#include "map.h"
#include "vehicle.h"
#include "viewport.h"
--- a/ttd.c Fri Jan 14 19:39:06 2005 +0000
+++ b/ttd.c Fri Jan 14 19:41:24 2005 +0000
@@ -30,8 +30,6 @@
#include <stdarg.h>
-void GameLoop();
-
void IncreaseSpriteLRU();
void GenerateWorld(int mode);
void CallLandscapeTick();
--- a/window.h Fri Jan 14 19:39:06 2005 +0000
+++ b/window.h Fri Jan 14 19:41:24 2005 +0000
@@ -511,8 +511,6 @@
void DrawOverlappedWindow(Window *w, int left, int top, int right, int bottom);
void CallWindowEventNP(Window *w, int event);
void CallWindowTickEvent();
-void DrawDirtyBlocks();
-void SetDirtyBlocks(int left, int top, int right, int bottom);
void SetWindowDirty(Window *w);
Window *FindWindowById(WindowClass cls, WindowNumber number);