(svn r9074) -Codechange: win32 dedicated console now doesn't need an extra 'enter' to fully quit
--- a/src/video/dedicated_v.cpp Thu Mar 08 23:05:05 2007 +0000
+++ b/src/video/dedicated_v.cpp Fri Mar 09 00:15:43 2007 +0000
@@ -76,8 +76,10 @@
/* Windows Console thread. Just loop and signal when input has been received */
static void WINAPI CheckForConsoleInput()
{
+ DWORD nb;
+ HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE);
while (true) {
- fgets(_win_console_thread_buffer, lengthof(_win_console_thread_buffer), stdin);
+ ReadFile(hStdin, _win_console_thread_buffer, lengthof(_win_console_thread_buffer), &nb, NULL);
/* Signal input waiting that input is read and wait for it being handled
* SignalObjectAndWait() should be used here, but it's unsupported in Win98< */
SetEvent(_hInputReady);