(svn r1597) fix: autoreplace vehicle lists are now redrawn when a new vehicle becomes available (thanks LordOfThePigs for pointing this one out)
--- a/engine.c Sat Jan 22 22:47:58 2005 +0000
+++ b/engine.c Sat Jan 22 23:11:25 2005 +0000
@@ -651,6 +651,7 @@
e->preview_player = 0xFF;
InvalidateWindowClasses(WC_BUILD_VEHICLE);
+ InvalidateWindowClasses(WC_REPLACE_VEHICLE);
}
void EnginesDailyLoop(void)
@@ -756,6 +757,7 @@
e->flags = (e->flags & ~ENGINE_INTRODUCING) | ENGINE_AVAILABLE;
InvalidateWindowClasses(WC_BUILD_VEHICLE);
+ InvalidateWindowClasses(WC_REPLACE_VEHICLE);
// Now available for all players
e->player_avail = (byte)-1;