author | glx |
Sun, 15 Jul 2007 00:45:02 +0000 | |
changeset 7262 | 8eef461d2c43 |
parent 7261 | a39e79710d5a |
child 7263 | 5663a736e104 |
--- a/src/industry_cmd.cpp Sun Jul 15 00:26:12 2007 +0000 +++ b/src/industry_cmd.cpp Sun Jul 15 00:45:02 2007 +0000 @@ -1682,7 +1682,7 @@ } chance = ind_spc->appear_creation[_opt.landscape]; - if (ind_spc->enabled) && chance > 0 { + if (ind_spc->enabled && chance > 0) { /* once the chance of appearance is determind, it have to be scaled by * the difficulty level. The "chance" in question is more an index into * the _numof_industry_table,in fact */