(svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them
--- a/src/openttd.cpp Wed Feb 20 15:18:35 2008 +0000
+++ b/src/openttd.cpp Wed Feb 20 16:24:56 2008 +0000
@@ -2364,7 +2364,9 @@
if (CheckSavegameVersion(87)) {
for (TileIndex t = 0; t < map_size; t++) {
- if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) {
+ /* skip oil rigs at borders! */
+ if ((IsTileType(t, MP_WATER) || IsBuoyTile(t)) &&
+ (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) {
/* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy).
* This conversion has to be done before buoys with invalid owner are removed. */
SetWaterClass(t, WATER_CLASS_SEA);