(svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string.
--- a/misc_gui.c Wed Apr 19 07:50:16 2006 +0000
+++ b/misc_gui.c Wed Apr 19 16:02:07 2006 +0000
@@ -1759,6 +1759,7 @@
} break;
default: {
int32 val = (int32)ReadValue(ce->variable, ce->type);
+ char buf[512];
/* Draw [<][>] boxes for settings of an integer-type */
DrawArrowButtons(x + 20, y, 3, clk - (i * 2), true);
@@ -1769,7 +1770,8 @@
/* Draw colored flag for change player cheat */
case STR_CHEAT_CHANGE_PLAYER:
SetDParam(0, val);
- DrawPlayerIcon(_current_player, 156, y + 2);
+ GetString(buf, STR_CHEAT_CHANGE_PLAYER);
+ DrawPlayerIcon(_current_player, 60 + GetStringWidth(buf), y + 2);
break;
/* Set correct string for switch climate cheat */
case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;