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(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
author
Darkvater
Tue, 12 Jul 2005 10:50:56 +0000
changeset 2039
a16e59a5328d
parent 2038
c5326ed27a9c
child 2040
da4e938ecd3b
(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
data/openttd.grf
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