(svn r11756) -Fix: Out of bounds access caused if a vehicle's cargo amount was higher than its capacity when resolving sprite groups.
--- a/src/newgrf_engine.cpp Fri Jan 04 10:09:57 2008 +0000
+++ b/src/newgrf_engine.cpp Fri Jan 04 13:40:23 2008 +0000
@@ -803,7 +803,7 @@
totalsets = in_motion ? group->g.real.num_loaded : group->g.real.num_loading;
- if (v->cargo.Count() == v->cargo_cap || totalsets == 1) {
+ if (v->cargo.Count() >= v->cargo_cap || totalsets == 1) {
set = totalsets - 1;
} else if (v->cargo.Empty() || totalsets == 2) {
set = 0;