(svn r822) Use a struct instead of pairs of bytes for the string colormap.
While here give the string colormap a more canonical name.
--- a/gfx.c Fri Nov 26 14:00:57 2004 +0000
+++ b/gfx.c Fri Nov 26 16:55:35 2004 +0000
@@ -487,8 +487,8 @@
if (color != 0xFF) {
switch_color:;
- _string_colorremap[1] = StringColormap[color][0];
- _string_colorremap[2] = StringColormap[color][1];
+ _string_colorremap[1] = _string_colormap[color].text;
+ _string_colorremap[2] = _string_colormap[color].shadow;
_color_remap_ptr = _string_colorremap;
}
}
--- a/table/palettes.h Fri Nov 26 14:00:57 2004 +0000
+++ b/table/palettes.h Fri Nov 26 16:55:35 2004 +0000
@@ -95,9 +95,12 @@
};
// Color table for colors in lang files (e.g. {BLACK})
-// 1st color: text
-// 2nd color: shadow
-static const byte StringColormap[17][2] = {
+typedef struct StringColor {
+ byte text;
+ byte shadow;
+} StringColor;
+
+static const StringColor _string_colormap[] = {
{ 150, 215 }, // BLUE
{ 12, 215 }, // SILVER
{ 189, 215 }, // GOLD