--- a/src/station_cmd.cpp Sun Feb 18 08:50:27 2007 +0000
+++ b/src/station_cmd.cpp Sun Feb 18 09:00:34 2007 +0000
@@ -141,29 +141,6 @@
return (closest_station == INVALID_STATION) ? NULL : GetStation(closest_station);
}
-static Station *AllocateStation(void)
-{
- Station *st = NULL;
-
- /* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
- * TODO - This is just a temporary stage, this will be removed. */
- for (st = GetStation(0); st != NULL; st = (st->index + 1U < GetStationPoolSize()) ? GetStation(st->index + 1U) : NULL) {
- if (!st->IsValid()) {
- StationID index = st->index;
-
- memset(st, 0, sizeof(Station));
- st->index = index;
- return st;
- }
- }
-
- /* Check if we can add a block to the pool */
- if (AddBlockToPool(&_Station_pool)) return AllocateStation();
-
- _error_message = STR_3008_TOO_MANY_STATIONS_LOADING;
- return NULL;
-}
-
/**
* Counts the numbers of tiles matching a specific type in the area around