(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows
Binary file data/openttd.grf has changed
--- a/spritecache.c Tue Jan 04 13:45:58 2005 +0000
+++ b/spritecache.c Tue Jan 04 14:54:27 2005 +0000
@@ -743,7 +743,7 @@
"cached_sprites.xx3",
};
-#define OPENTTD_SPRITES_COUNT 94
+#define OPENTTD_SPRITES_COUNT 98
static const uint16 _openttd_grf_indexes[] = {
SPR_OPENTTD_BASE+0, SPR_OPENTTD_BASE+7, // icons etc
134, 134, // euro symbol medium size
--- a/table/sprites.h Tue Jan 04 13:45:58 2005 +0000
+++ b/table/sprites.h Tue Jan 04 14:54:27 2005 +0000
@@ -51,6 +51,11 @@
SPR_PIN_UP = SPR_OPENTTD_BASE + 62, // pin icon
SPR_PIN_DOWN = SPR_OPENTTD_BASE + 63,
SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 94, // resize icon
+ // arrow icons pointing in all 4 directions
+ SPR_ARROW_DOWN = SPR_OPENTTD_BASE + 95,
+ SPR_ARROW_UP = SPR_OPENTTD_BASE + 96,
+ SPR_ARROW_LEFT = SPR_OPENTTD_BASE + 97,
+ SPR_ARROW_RIGHT = SPR_OPENTTD_BASE + 98,
/* Network GUI sprites */
--- a/widget.c Tue Jan 04 13:45:58 2005 +0000
+++ b/widget.c Tue Jan 04 14:54:27 2005 +0000
@@ -337,8 +337,8 @@
DrawFrameRect(r.right-9, r.top, r.right, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL)) == (WF_SCROLL_DOWN | WF_HSCROLL) ? 0x20 : 0);
// draw icons in up/down buttons
- DoDrawString("\xA0", r.left+1, r.top+1, 0x10);
- DoDrawString("\xAA", r.right-8, r.top+1, 0x10);
+ DrawSprite(SPR_ARROW_LEFT, r.left + 3, r.top + 2);
+ DrawSprite(SPR_ARROW_RIGHT, r.right - 6, r.top + 2);
c1 = _color_list[wi->color&0xF].window_color_1a;
c2 = _color_list[wi->color&0xF].window_color_2;