(svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash)
--- a/window.c Mon May 02 17:05:59 2005 +0000
+++ b/window.c Mon May 02 17:14:31 2005 +0000
@@ -716,7 +716,8 @@
{
UnInitWindowSystem();
InitWindowSystem();
- memset(&_thd, 0, sizeof(TileHighlightData));
+ _thd.pos.x = 0;
+ _thd.pos.y = 0;
}
static void DecreaseWindowCounters(void)