--- a/src/aircraft_cmd.cpp Sat Feb 03 08:30:22 2007 +0000
+++ b/src/aircraft_cmd.cpp Sat Feb 03 09:05:43 2007 +0000
@@ -230,8 +230,7 @@
/* Allocate 2 or 3 vehicle structs, depending on type
* vl[0] = aircraft, vl[1] = shadow, [vl[2] = rotor] */
- if (!AllocateVehicles(vl, avi->subtype & AIR_CTOL ? 2 : 3) ||
- IsOrderPoolFull()) {
+ if (!AllocateVehicles(vl, avi->subtype & AIR_CTOL ? 2 : 3)) {
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
}
--- a/src/order.h Sat Feb 03 08:30:22 2007 +0000
+++ b/src/order.h Sat Feb 03 09:05:43 2007 +0000
@@ -167,10 +167,6 @@
return false;
}
-static inline bool IsOrderPoolFull(void)
-{
- return !HasOrderPoolFree(1);
-}
/* Pack and unpack routines */
--- a/src/order_cmd.cpp Sat Feb 03 08:30:22 2007 +0000
+++ b/src/order_cmd.cpp Sat Feb 03 09:05:43 2007 +0000
@@ -337,7 +337,7 @@
if (sel_ord > v->num_orders) return CMD_ERROR;
- if (IsOrderPoolFull()) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
+ if (!HasOrderPoolFree(1)) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
/* XXX - This limit is only here because the backuppedorders can't
* handle any more then this.. */
--- a/src/roadveh_cmd.cpp Sat Feb 03 08:30:22 2007 +0000
+++ b/src/roadveh_cmd.cpp Sat Feb 03 09:05:43 2007 +0000
@@ -128,8 +128,7 @@
if (!IsTileOwner(tile, _current_player)) return CMD_ERROR;
v = AllocateVehicle();
- if (v == NULL || IsOrderPoolFull())
- return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
+ if (v == NULL) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
/* find the first free roadveh id */
unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_Road);
--- a/src/ship_cmd.cpp Sat Feb 03 08:30:22 2007 +0000
+++ b/src/ship_cmd.cpp Sat Feb 03 09:05:43 2007 +0000
@@ -835,7 +835,7 @@
v = AllocateVehicle();
unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_Ship);
- if (v == NULL || IsOrderPoolFull() || unit_num > _patches.max_ships)
+ if (v == NULL || unit_num > _patches.max_ships)
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
if (flags & DC_EXEC) {
--- a/src/train_cmd.cpp Sat Feb 03 08:30:22 2007 +0000
+++ b/src/train_cmd.cpp Sat Feb 03 09:05:43 2007 +0000
@@ -776,7 +776,7 @@
memset(&vl, 0, sizeof(vl));
- if (!AllocateVehicles(vl, num_vehicles) || IsOrderPoolFull())
+ if (!AllocateVehicles(vl, num_vehicles))
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
v = vl[0];