(svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values
--- a/misc_gui.c Tue Feb 08 16:37:28 2005 +0000
+++ b/misc_gui.c Tue Feb 08 16:53:28 2005 +0000
@@ -1554,8 +1554,18 @@
typedef int32 CheckButtonClick(int32, int32);
+typedef enum ce_type {
+ CE_BOOL = 0,
+ CE_UINT8 = 1,
+ CE_INT16 = 2,
+ CE_UINT16 = 3,
+ CE_INT32 = 4,
+ CE_BYTE = 5,
+ CE_CLICK = 6,
+} ce_type;
+
typedef struct CheatEntry {
- byte type; // type of selector
+ ce_type type; // type of selector
byte flags; // selector flags
StringID str; // string with descriptive text
void *variable; // pointer to the variable
@@ -1565,19 +1575,6 @@
uint16 step; // step for spinbox
} CheatEntry;
-enum {
- CE_BOOL = 0,
- CE_UINT8 = 1,
- CE_INT16 = 2,
- CE_UINT16 = 3,
- CE_INT32 = 4,
- CE_BYTE = 5,
- CE_CLICK = 6,
-
- CF_0ISDIS = 1,
- CF_NOCOMMA = 2,
-};
-
static int32 ReadCE(const CheatEntry*ce)
{
switch(ce->type) {