(svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias)
--- a/src/aircraft_cmd.cpp Tue Aug 07 20:42:02 2007 +0000
+++ b/src/aircraft_cmd.cpp Tue Aug 07 23:07:10 2007 +0000
@@ -452,7 +452,7 @@
RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
if (IsLocalPlayer())
- InvalidateAutoreplaceWindow(VEH_AIRCRAFT, v->group_id); //updates the replace Aircraft window
+ InvalidateAutoreplaceWindow(v->engine_type, v->group_id); //updates the replace Aircraft window
GetPlayer(_current_player)->num_engines[p1]++;
}
--- a/src/roadveh_cmd.cpp Tue Aug 07 20:42:02 2007 +0000
+++ b/src/roadveh_cmd.cpp Tue Aug 07 23:07:10 2007 +0000
@@ -270,7 +270,7 @@
RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
if (IsLocalPlayer())
- InvalidateAutoreplaceWindow(VEH_ROAD, v->group_id); // updates the replace Road window
+ InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Road window
GetPlayer(_current_player)->num_engines[p1]++;
}
--- a/src/ship_cmd.cpp Tue Aug 07 20:42:02 2007 +0000
+++ b/src/ship_cmd.cpp Tue Aug 07 23:07:10 2007 +0000
@@ -897,7 +897,7 @@
RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
if (IsLocalPlayer())
- InvalidateAutoreplaceWindow(VEH_SHIP, v->group_id); // updates the replace Ship window
+ InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Ship window
GetPlayer(_current_player)->num_engines[p1]++;
--- a/src/train_cmd.cpp Tue Aug 07 20:42:02 2007 +0000
+++ b/src/train_cmd.cpp Tue Aug 07 23:07:10 2007 +0000
@@ -588,7 +588,7 @@
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
if (IsLocalPlayer()) {
- InvalidateAutoreplaceWindow(VEH_TRAIN, v->group_id); // updates the replace Train window
+ InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Train window
}
GetPlayer(_current_player)->num_engines[engine]++;
}
@@ -772,7 +772,7 @@
RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
if (IsLocalPlayer())
- InvalidateAutoreplaceWindow(VEH_TRAIN, v->group_id); // updates the replace Train window
+ InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Train window
GetPlayer(_current_player)->num_engines[p1]++;
}