(svn r11346) -Codechange: Add marker has_newwater to the loaded grf features. Not in used yet.
--- a/src/newgrf.cpp Fri Oct 26 20:42:03 2007 +0000
+++ b/src/newgrf.cpp Fri Oct 26 20:48:15 2007 +0000
@@ -3312,6 +3312,7 @@
return;
}
_coast_base = _cur_spriteid;
+ _loaded_newgrf_features.has_newwater = true;
break;
case 0x10: // New airport sprites
@@ -5007,7 +5008,7 @@
_loaded_newgrf_features.has_2CC = false;
_loaded_newgrf_features.has_newhouses = false;
_loaded_newgrf_features.has_newindustries = false;
-
+ _loaded_newgrf_features.has_newwater = false;
_signal_base = 0;
_coast_base = 0;
--- a/src/newgrf.h Fri Oct 26 20:42:03 2007 +0000
+++ b/src/newgrf.h Fri Oct 26 20:48:15 2007 +0000
@@ -92,6 +92,7 @@
bool has_2CC; ///< Set if any vehicle is loaded which uses 2cc (two company colours).
bool has_newhouses; ///< Set if there are any newhouses loaded.
bool has_newindustries; ///< Set if there are any newindustries loaded.
+ bool has_newwater; ///< Set it there are any newwater grf loaded
};
/* Indicates which are the newgrf features currently loaded ingame */