(svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux)
This solves a possible crash
This also solves a graphical glitch where the titlebar can be drawn on top of the game area
Those issues only aplied to window mode
--- a/src/video/cocoa_v.mm Sun Jul 01 19:24:54 2007 +0000
+++ b/src/video/cocoa_v.mm Mon Jul 02 16:37:12 2007 +0000
@@ -1184,10 +1184,17 @@
/* We already have a window, just change its size */
if (!isCustom) {
[ _cocoa_video_data.window setContentSize:contentRect.size ];
+ // Ensure frame height - title bar height >= view height
+ contentRect.size.height = clamp(height, 0, [ _cocoa_video_data.window frame ].size.height - 22 /* 22 is the height of title bar of window*/);
+ height = contentRect.size.height;
[ _cocoa_video_data.qdview setFrameSize:contentRect.size ];
}
}
+ // Update again
+ _cocoa_video_data.width = width;
+ _cocoa_video_data.height = height;
+
[ _cocoa_video_data.window center ];
/* Only recreate the view if it doesn't already exist */