(svn r14459) -Fix [FS#2343]: Update station-spread when building or removing oilrigs to make them consistent with station-spread-calculation on game-load and to make oilrig-stations behave like any other station type.
--- a/src/station_cmd.cpp Fri Oct 10 22:50:31 2008 +0000
+++ b/src/station_cmd.cpp Sun Oct 12 10:22:13 2008 +0000
@@ -3043,6 +3043,8 @@
st->facilities = FACIL_AIRPORT | FACIL_DOCK;
st->build_date = _date;
+ st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
+
for (CargoID j = 0; j < NUM_CARGO; j++) {
st->goods[j].acceptance_pickup = 0;
st->goods[j].days_since_pickup = 255;
@@ -3066,6 +3068,9 @@
st->airport_tile = 0;
st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK);
st->airport_flags = 0;
+
+ st->rect.AfterRemoveTile(st, tile);
+
UpdateStationVirtCoordDirty(st);
if (st->facilities == 0) delete st;
}