(svn r8063) -Codechange: When evaluating newgrf varaction2s the 'last value' should start off at 0, and the result of the operation is remembered.
--- a/src/newgrf_spritegroup.cpp Thu Jan 11 14:25:17 2007 +0000
+++ b/src/newgrf_spritegroup.cpp Thu Jan 11 14:40:12 2007 +0000
@@ -131,7 +131,7 @@
static inline const SpriteGroup *ResolveVariable(const SpriteGroup *group, ResolverObject *object)
{
static SpriteGroup nvarzero;
- uint32 last_value = object->last_value;
+ uint32 last_value = 0;
uint32 value = 0;
uint i;
@@ -159,6 +159,8 @@
last_value = value;
}
+ object->last_value = last_value;
+
if (group->g.determ.num_ranges == 0) {
/* nvar == 0 is a special case -- we turn our value into a callback result */
nvarzero.type = SGT_CALLBACK;