Mon, 10 Apr 2006 07:15:58 +0000 tron (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Sun, 09 Apr 2006 18:35:24 +0000 celestar (svn r4341) -Fix (FS#101) When a player got bankrupt, slots were not cleared, because vehicles got deleted directly by DeleteVehicle
Sun, 09 Apr 2006 18:25:31 +0000 peter1138 (svn r4340) Add force {FORCE} to the units system. This is currently unused.
Sun, 09 Apr 2006 18:08:20 +0000 peter1138 (svn r4339) - Comment Change: NewGRF, update comments for units of speed
Sun, 09 Apr 2006 18:01:06 +0000 celestar (svn r4338) -Fix (FS#105): Bug introduced in r4290. IsLevelCrossing does NOT check the tile type, it assumes the tile type IS MP_STREET
Sun, 09 Apr 2006 17:50:00 +0000 celestar (svn r4337) -Fix: A problem where GetRailType was called instead of GetRailTileType. Thanks to glx for noticing
Sun, 09 Apr 2006 14:49:45 +0000 peter1138 (svn r4336) Fix units conversion of volume for SI
Sun, 09 Apr 2006 10:24:57 +0000 tron (svn r4333) Revert back to a direct map access in one case until the exact conditions for this piece of code are investigated. The IsRoad() function is causing me headaches...
Sun, 09 Apr 2006 09:29:50 +0000 tron (svn r4332) Turn a table lookup into a ternary operator
Sun, 09 Apr 2006 08:25:43 +0000 tron (svn r4331) Replace some direction calculation magic with DiagDirection to make a bit more clear what's going on
Sat, 08 Apr 2006 14:18:39 +0000 tron (svn r4326) Only reduce the slot age of a vehicle if it has a slot assigned
Sat, 08 Apr 2006 13:58:19 +0000 tron (svn r4325) When updating the vehicle count for road stops after load use the slot pointer of the vehicle instead of recalculating the road stop using the destination tile of the vehicle. Apart from being more simple this could prevent a inconsistency of slot information in the edge case when the destination tile isn't the tile of the assigned slot.
Sat, 08 Apr 2006 13:50:01 +0000 tron (svn r4324) Remove the unused road stop type attribute from struct RoadStop
Sat, 08 Apr 2006 13:32:38 +0000 tron (svn r4323) -Regression: Clear the slot assignments of all vehicles heading twoards a road stop if that road stop gets removed
Sat, 08 Apr 2006 12:04:23 +0000 peter1138 (svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again.
Sat, 08 Apr 2006 06:55:43 +0000 tron (svn r4321) For ships check the ship state, not the road state. This bug was harmless, because both states are at the same byte in the vehicle type specific union.
Sat, 08 Apr 2006 05:44:37 +0000 celestar (svn r4320) -Fix/Codechange: rs->num_vehicles is no longer saved or loaded, but computed on the fly. Partly fixes FS#101
Sat, 08 Apr 2006 05:24:29 +0000 celestar (svn r4319) -Codechange: Station map accessors
Sat, 08 Apr 2006 01:07:32 +0000 belugas (svn r4318) CodeChange : Remove last direct map access on ai/default/default.c
Fri, 07 Apr 2006 15:57:03 +0000 celestar (svn r4317) -Codechange: More map accessors for ship_cmd. it is now map-access free, but still requires a huge cleanup
Fri, 07 Apr 2006 09:37:04 +0000 celestar (svn r4316) -Codechange: finished r4257 (forgot one variable there)
Fri, 07 Apr 2006 09:15:17 +0000 tron (svn r4315) Remove MAX_QUERYSTR_LEN, rather use lengthof() the real thing
Fri, 07 Apr 2006 09:07:53 +0000 tron (svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it
Fri, 07 Apr 2006 09:00:57 +0000 tron (svn r4313) The parent window of the chat box is always the main toolbar (?!), therefore don't pass this information as parameter
Fri, 07 Apr 2006 08:57:03 +0000 tron (svn r4312) Calculate the maximum pixel width of the entered text in the chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number
Fri, 07 Apr 2006 08:42:30 +0000 celestar (svn r4311) -Fix/Codechange: Clear the railtype when removing rail under a bridge. FS#103 exhibited this problem
Fri, 07 Apr 2006 08:37:39 +0000 tron (svn r4310) The chat box has no visible window title, therefore remove the string
Fri, 07 Apr 2006 08:27:43 +0000 tron (svn r4309) The initial string of the chat box is always the empty string, so don't jump through hoops to check if nothing was entered and simplify the code
Fri, 07 Apr 2006 07:40:44 +0000 celestar (svn r4307) -Fix: Coding style in previous commit. Thanks to Tron for instant notice
Fri, 07 Apr 2006 07:39:03 +0000 celestar (svn r4306) -Fix (103). Assertion when removing elrails under bridges. Thanks to Rubidium for reporting and fixing
Fri, 07 Apr 2006 07:19:14 +0000 celestar (svn r4305) -Codechange: Minor elrail cleanup (Tron)
Fri, 07 Apr 2006 07:08:20 +0000 tron (svn r4304) The chat box' parent window (the main toolbar, wtf?) doesn't care for the WE_ON_EDIT_TEXT_CANCEL event, so don't send one. This code looks like it was mindlessly copy&pasted from the query box
Thu, 06 Apr 2006 19:16:39 +0000 Darkvater (svn r4302) - Fix: s/maxlength/maxwidth of course, the buffer size is always set. Comment-change only
Thu, 06 Apr 2006 19:11:41 +0000 Darkvater (svn r4301) - Fix: the maxlength parameter of Textbuf is supposed to be the size of the buffer (so length of string + '\0'), but in the code it was a mix of both. It didn't cause any problems though, only an occasionaly one-less character than allowed. (thanks Tron for noticing)
Wed, 05 Apr 2006 20:12:54 +0000 Darkvater (svn r4292) - CodeChange: sprinkle some holy water on l'ugly code (braces, and pos is PacketSize not int)
Wed, 05 Apr 2006 20:11:01 +0000 Darkvater (svn r4291) - Fix: validate all received strings for correctness. This fixes potential crashes on invalid clients/servers (thanks test for bringing this to our attention)
Wed, 05 Apr 2006 19:08:09 +0000 celestar (svn r4290) -Fix: fixed power computation for mixed consists on level crossings (michi_cc)
Wed, 05 Apr 2006 18:46:21 +0000 celestar (svn r4289) -Codechange: Make use of water_map accessors for ships. Make a mental note to clean ship_cmd
Wed, 05 Apr 2006 10:19:59 +0000 celestar (svn r4286) -Fix: Typo in 4280
Wed, 05 Apr 2006 09:28:57 +0000 celestar (svn r4284) -Fix: Tunnel portals no longer have a pylon ON them if there is a track right above the portal
Wed, 05 Apr 2006 09:17:43 +0000 celestar (svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, more meaningful variable names, simplify control flow..
Wed, 05 Apr 2006 08:45:29 +0000 celestar (svn r4282) -Cleanup: Re-arranged the ignore groups into a more readable arrangement
Wed, 05 Apr 2006 08:28:03 +0000 celestar (svn r4281) -Cleanup: Begun cleaning up elrail code a bit, mostly comments and enum/array alignment
Wed, 05 Apr 2006 05:22:42 +0000 celestar (svn r4280) -Codechange: Add and make use of map accessors concerning railway waypoints
Tue, 04 Apr 2006 21:35:13 +0000 tron (svn r4279) s/\<CL_/CLEAR_/
Tue, 04 Apr 2006 19:46:18 +0000 celestar (svn r4278) -Fix: changed char to uint8 because signedness of char is undefined. Thanks to KUDr and Tron for research and stuff. (FS#98)
Tue, 04 Apr 2006 12:31:29 +0000 celestar (svn r4276) -Codechange: Cleaned DrawCatenaryOnBridge a bit (requested by Tron)
Tue, 04 Apr 2006 11:51:16 +0000 celestar (svn r4275) -Codechange: Use of map accessor functions inside station_map.h when possible
Tue, 04 Apr 2006 11:45:54 +0000 celestar (svn r4273) -Fix: Removed a problem where trains would stop in the middle of a platform if there were both elrails and convrails along the platform
Tue, 04 Apr 2006 11:35:52 +0000 celestar (svn r4272) -Codechange: Moved the map-accessing stuff from station.h into station_map.h
Tue, 04 Apr 2006 06:25:05 +0000 tron (svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
Tue, 04 Apr 2006 06:04:54 +0000 tron (svn r4270) Rename some bogus map5 to gfx
Tue, 04 Apr 2006 06:01:45 +0000 tron (svn r4269) We don't use GNU indentation style
Mon, 03 Apr 2006 19:09:20 +0000 Darkvater (svn r4268) - Delete the network-copy of the Patches struct as it is not needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed.
Mon, 03 Apr 2006 18:31:01 +0000 Darkvater (svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().
Mon, 03 Apr 2006 18:12:42 +0000 Darkvater (svn r4266) - Fix: compile warning on VS2005 (not all control paths return a value)
Mon, 03 Apr 2006 18:11:42 +0000 Darkvater (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)
Mon, 03 Apr 2006 15:18:12 +0000 celestar (svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
Mon, 03 Apr 2006 15:11:17 +0000 celestar (svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free
Mon, 03 Apr 2006 14:56:07 +0000 belugas (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too