Mon, 14 Mar 2005 18:20:00 +0000 |
darkvater |
(svn r2008) - Fix: Added missing file (mixer.[ch]) to VS.NET and VS6 project files.
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Mon, 14 Mar 2005 16:56:05 +0000 |
matthijs |
(svn r2007) - Fix: [NPF] Slope penalties did not work correctly with foundations. (HackyKid)
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Sun, 13 Mar 2005 17:51:29 +0000 |
matthijs |
(svn r2006) - Fix: [NPF] Wrong signal detection for last signal red detection. Multiple tracks per tile with only one signal were detected wrong. (HackyKid)
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Sun, 13 Mar 2005 11:47:04 +0000 |
Darkvater |
(svn r2005) - Fix: fix previous commit. Using 'New Game (scenario)' will use YOUR difficulty settings but ingame options (eg townnames, currency). Also settings are correctly saved when closing the difficulty window now.
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Sat, 12 Mar 2005 21:21:47 +0000 |
Darkvater |
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
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Sat, 12 Mar 2005 09:48:08 +0000 |
tron |
(svn r2003) Remove some now unused filehandling stuff, this should have been part of r1990
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Sat, 12 Mar 2005 09:46:07 +0000 |
tron |
(svn r2002) Rename MxActivate to MxActivateChannel, which is more appropriate
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Sat, 12 Mar 2005 09:40:29 +0000 |
tron |
(svn r2001) Resolve a race condition which could lead to dropped a sound and a memory leak
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Sat, 12 Mar 2005 09:38:03 +0000 |
tron |
(svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch])
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Sat, 12 Mar 2005 09:24:27 +0000 |
tron |
(svn r1999) r1990 broke savegame deletion, fix that [1161729]
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Sat, 12 Mar 2005 08:52:40 +0000 |
pasky |
(svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
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Sat, 12 Mar 2005 01:02:17 +0000 |
pasky |
(svn r1997) Fixed errorneous tab expansion on the indentation side which happenned in r1993. Pointed out by Tron.
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Fri, 11 Mar 2005 22:48:37 +0000 |
pasky |
(svn r1996) makefile.config -> Makefile.config, that's its name.
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Fri, 11 Mar 2005 22:47:33 +0000 |
pasky |
(svn r1995) Makefile: Use the install tool instead of mkdir+cp for installing the system-wide stuff, more secure. Based on Peter Brett's patch 1152428.
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Fri, 11 Mar 2005 22:27:49 +0000 |
pasky |
(svn r1994) Fix: 1159456 - hopefully prevent the new AI to get stuck in an infinite loop forlorny trying to build its haven. Unintentionally bundled with trivial tidyup.
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Fri, 11 Mar 2005 22:07:20 +0000 |
pasky |
(svn r1993) Fixed some devious [lack of] tabs usage.
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Fri, 11 Mar 2005 19:35:50 +0000 |
pasky |
(svn r1992) Show the ./svnup.sh output in $PAGER (less if unset).
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Fri, 11 Mar 2005 18:31:56 +0000 |
Darkvater |
(svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info
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Fri, 11 Mar 2005 14:14:54 +0000 |
tron |
(svn r1990) Reduce the diff between the OS specific files with respect to file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome)
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Fri, 11 Mar 2005 13:17:39 +0000 |
tron |
(svn r1989) -Feature: Resizable vehicle view windows; this is based on a patch by tmesisbob
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Fri, 11 Mar 2005 00:32:24 +0000 |
Darkvater |
(svn r1988) - Docs: Added graphical representation of tile-data to docs section
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Thu, 10 Mar 2005 22:03:55 +0000 |
Darkvater |
(svn r1987) - Cleanup: remove the last remaining dinosaurs of a dead console
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Thu, 10 Mar 2005 21:44:17 +0000 |
Darkvater |
(svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
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Thu, 10 Mar 2005 16:09:51 +0000 |
miham |
(svn r1985) Automatic langfile updates
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Thu, 10 Mar 2005 15:41:25 +0000 |
tron |
(svn r1984) -Fix: [1155762] Don't try to open the non-existent menu, when F10 is pressed
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Thu, 10 Mar 2005 15:23:13 +0000 |
tron |
(svn r1983) Introduce multiple compile time debug levels
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Thu, 10 Mar 2005 10:59:35 +0000 |
truelight |
(svn r1982) -Fix: also windows has no 'fork' option
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Thu, 10 Mar 2005 07:01:43 +0000 |
tron |
(svn r1981) Typedef some structs and enums
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Wed, 09 Mar 2005 23:59:18 +0000 |
pasky |
(svn r1980) Check $DESTDIR if $DEST_DIR was not set.
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Wed, 09 Mar 2005 21:54:52 +0000 |
tron |
(svn r1979) Const correctness
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Wed, 09 Mar 2005 19:48:20 +0000 |
Darkvater |
(svn r1978) - Fix: Plug some memleaks; thanks Valgrind
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Wed, 09 Mar 2005 19:42:37 +0000 |
tron |
(svn r1977) Typedef some enums and struct plus some minor style changes
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Wed, 09 Mar 2005 19:09:04 +0000 |
tron |
(svn r1976) Cleanups - mostly indentation and fiddling with loops
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Wed, 09 Mar 2005 18:19:13 +0000 |
pasky |
(svn r1975) Minor tweaking of the Czech name generator tables.
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Wed, 09 Mar 2005 17:45:51 +0000 |
tron |
(svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
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Wed, 09 Mar 2005 17:03:28 +0000 |
tron |
(svn r1973) Ignore the Windows binaries
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Wed, 09 Mar 2005 16:56:26 +0000 |
tron |
(svn r1972) Several cleanups and fix some latent bugs
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Wed, 09 Mar 2005 15:37:36 +0000 |
celestar |
(svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry
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Wed, 09 Mar 2005 11:49:34 +0000 |
tron |
(svn r1970) Fix some warnings which Cygwin showed
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Tue, 08 Mar 2005 23:20:47 +0000 |
Darkvater |
(svn r1969) - GUI: Replace vehicle dropdown menu now looks a bit more comform the ones used throughout the game.
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Tue, 08 Mar 2005 22:28:59 +0000 |
matthijs |
(svn r1968) - Fix: [NPF] Mixed declarations and statements
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Tue, 08 Mar 2005 22:21:20 +0000 |
pasky |
(svn r1967) Codechange: A mix of mostly indentation-related tidyups.
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Tue, 08 Mar 2005 21:47:22 +0000 |
Darkvater |
(svn r1966) - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. Breaks people! Don't forget the breaks in switch() statements!!
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Tue, 08 Mar 2005 20:13:21 +0000 |
matthijs |
(svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago.
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Tue, 08 Mar 2005 19:59:56 +0000 |
matthijs |
(svn r1964) - Add: [NPF] Added a penalty
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Tue, 08 Mar 2005 19:54:10 +0000 |
matthijs |
(svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
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Tue, 08 Mar 2005 17:47:28 +0000 |
Darkvater |
(svn r1962) - SVN: set eol-style property for the last file
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Tue, 08 Mar 2005 17:32:34 +0000 |
Darkvater |
(svn r1961) - Fix: [ 1158618 ] Segmentation fault when loading savegame, out of bounds array check.
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Tue, 08 Mar 2005 17:28:41 +0000 |
Darkvater |
(svn r1960)
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Tue, 08 Mar 2005 16:27:26 +0000 |
Celestar |
(svn r1959) -Fix: Repaired two memleaks I have hacked :(
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Tue, 08 Mar 2005 00:26:30 +0000 |
pasky |
(svn r1958) GenerateStationName() tidyup.
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Tue, 08 Mar 2005 00:18:31 +0000 |
pasky |
(svn r1957) Compilation fix.
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Mon, 07 Mar 2005 23:28:27 +0000 |
matthijs |
(svn r1956) -Fix: [NPF] New target tile for heuristic should perform better with larger stations (HackyKid)
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Mon, 07 Mar 2005 13:20:22 +0000 |
pasky |
(svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.)
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Mon, 07 Mar 2005 11:36:05 +0000 |
pasky |
(svn r1954) Fix: The new AI now does not think it can connect to the road by building its piece of road above the end of a tunnel anymore.
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Mon, 07 Mar 2005 00:39:41 +0000 |
pasky |
(svn r1953) Codechange: Tidyup, reduced ridiculous indentation levels, some sprintf()s replced by snprintf()s.
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Sun, 06 Mar 2005 23:46:52 +0000 |
pasky |
(svn r1952) Fix: Hopefully fixed the enormous towns growth slowdown in large maps. (Inspired by toholio.)
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Sun, 06 Mar 2005 23:21:57 +0000 |
pasky |
(svn r1951) Introduced SeedModChance() (which is like SeedChance() but uses simple modulo instead of bitshifting and multiplication), explained why does it work better, used it in MakeCzechTownName() and added a TODO note about possibly using it in the other town name generators too.
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Sun, 06 Mar 2005 22:28:35 +0000 |
pasky |
(svn r1950) Fix: A slight adjustment in the DoRandom() function which however causes dramatic improvement in the distribution of random numbers.
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Sun, 06 Mar 2005 21:20:34 +0000 |
pasky |
(svn r1949) Fixed the CzechChoose usage in the Czech word tables. Now selecting colours actually works.
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