Fri, 22 Jun 2007 20:04:21 +0000 truelight (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
Fri, 22 Jun 2007 19:42:00 +0000 glx (svn r10273) -Change: remove the strings removed in r10270 from the translations
Fri, 22 Jun 2007 19:30:59 +0000 glx (svn r10272) -Fix (FS#916): remove more invalid characters from savegame names
Fri, 22 Jun 2007 18:43:11 +0000 truelight (svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p)
Fri, 22 Jun 2007 18:28:44 +0000 truelight (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading
Fri, 22 Jun 2007 17:34:04 +0000 rubidium (svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported.
Fri, 22 Jun 2007 17:33:13 +0000 rubidium (svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147)
Fri, 22 Jun 2007 13:10:56 +0000 glx (svn r10267) -Add: enable double clic to add in 'add newgrf' window
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
Fri, 22 Jun 2007 10:57:53 +0000 truelight (svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action
Fri, 22 Jun 2007 09:44:21 +0000 truelight (svn r10264) -Fix: forgot to add texteff.hpp to the project files
Thu, 21 Jun 2007 19:18:49 +0000 rubidium (svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large.
Thu, 21 Jun 2007 19:08:47 +0000 rubidium (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
Thu, 21 Jun 2007 17:38:59 +0000 rubidium (svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default.
Thu, 21 Jun 2007 17:36:16 +0000 miham (svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07
Thu, 21 Jun 2007 17:27:21 +0000 rubidium (svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :)
Thu, 21 Jun 2007 17:25:17 +0000 rubidium (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
Thu, 21 Jun 2007 17:18:33 +0000 miham (svn r10257) -Update: WebTranslator2 update to 2007-06-21 19:15:05
Thu, 21 Jun 2007 17:09:10 +0000 belugas (svn r10256) -Add: Addition of IndustryTileOverrideManager
Thu, 21 Jun 2007 16:53:57 +0000 truelight (svn r10255) -Codechange: remove some old debug code nobody was using anymore
Thu, 21 Jun 2007 16:17:47 +0000 truelight (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
Thu, 21 Jun 2007 16:12:31 +0000 rubidium (svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small.
Thu, 21 Jun 2007 15:57:14 +0000 rubidium (svn r10252) -Fix: never overflow when applying exchange rates before drawing the amount of money.
Thu, 21 Jun 2007 15:48:00 +0000 glx (svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible
Thu, 21 Jun 2007 15:37:05 +0000 rubidium (svn r10250) -Fix: money is always 64 bits, so always parse those 64 bits.
Thu, 21 Jun 2007 15:13:09 +0000 rubidium (svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile.
Thu, 21 Jun 2007 14:58:30 +0000 rubidium (svn r10248) -Codechange: don't limit the cost of tunnels.
Thu, 21 Jun 2007 14:54:51 +0000 rubidium (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
Thu, 21 Jun 2007 14:32:27 +0000 rubidium (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
Thu, 21 Jun 2007 13:56:59 +0000 truelight (svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory