Tue, 19 Jun 2007 17:27:59 +0000 rubidium (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
Tue, 19 Jun 2007 17:13:25 +0000 glx (svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared
Tue, 19 Jun 2007 16:40:59 +0000 peter1138 (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
Tue, 19 Jun 2007 15:56:03 +0000 rubidium (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases.
Tue, 19 Jun 2007 15:40:27 +0000 truelight (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
Tue, 19 Jun 2007 15:34:43 +0000 rubidium (svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed.
Tue, 19 Jun 2007 15:26:10 +0000 glx (svn r10218) -Fix r10216: more compile errors
Tue, 19 Jun 2007 15:18:26 +0000 truelight (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
Tue, 19 Jun 2007 15:04:08 +0000 truelight (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
Tue, 19 Jun 2007 12:19:31 +0000 truelight (svn r10215) -Fix r10214: forgot 2 cases of the same mistake
Tue, 19 Jun 2007 12:18:24 +0000 truelight (svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138)
Tue, 19 Jun 2007 00:05:26 +0000 rubidium (svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
Mon, 18 Jun 2007 23:00:55 +0000 glx (svn r10211) -Feature: [NewGRF] Add support for action 0F
Mon, 18 Jun 2007 22:49:55 +0000 rubidium (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder.
Mon, 18 Jun 2007 22:09:54 +0000 rubidium (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit
Mon, 18 Jun 2007 21:44:47 +0000 rubidium (svn r10208) -Codechange: replace int32 with Money where appropriate.
Mon, 18 Jun 2007 21:00:14 +0000 rubidium (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
Mon, 18 Jun 2007 20:08:21 +0000 truelight (svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer
Mon, 18 Jun 2007 19:53:50 +0000 rubidium (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
Mon, 18 Jun 2007 19:42:48 +0000 truelight (svn r10204) -Fix: copy docs/32bpp.txt at 'make bundle'
Mon, 18 Jun 2007 19:38:23 +0000 truelight (svn r10203) -Codechange: more moving things to blitter-layer: DrawLine
Mon, 18 Jun 2007 18:45:12 +0000 peter1138 (svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
Mon, 18 Jun 2007 16:42:40 +0000 rubidium (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
Mon, 18 Jun 2007 14:40:07 +0000 KUDr (svn r10199) -Fix [FS#884, YAPF]: 'target_seen' flag that is set prematurely in some cases (1 tile long cached segment followed by target station) stops on assert (immeR)
Mon, 18 Jun 2007 11:04:12 +0000 rubidium (svn r10198) -Fix (r10194): did not search all search paths.
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
Mon, 18 Jun 2007 08:17:31 +0000 miham (svn r10196) -Update: WebTranslator2 update to 2007-06-18 10:15:44
Sun, 17 Jun 2007 21:26:57 +0000 rubidium (svn r10194) -Codechange: prefer the current working directory above the user's home directory when openttd.cfg exists in the current working directory, otherwise prefer the home directory.
Sun, 17 Jun 2007 20:47:11 +0000 truelight (svn r10193) -Fix r10190: somehow an other partly-patch was applied too
Sun, 17 Jun 2007 20:40:02 +0000 truelight (svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver