Sun, 17 Jul 2005 19:38:40 +0000 Darkvater (svn r2624) - Fix: oops, forgot to change the already in use DrawStringCenteredTruncated() functions.
Sun, 17 Jul 2005 19:23:18 +0000 Darkvater (svn r2623) - CodeChange: rework DrawStringCenteredTruncated() a bit. Instead of giving center + width you give the coordinates of the bounding box (left, right) it has to fit in (ludde)
Sun, 17 Jul 2005 18:49:05 +0000 ludde (svn r2622) Fix: remove _cargoc.names_p, it was never used.
Sun, 17 Jul 2005 18:48:45 +0000 hackykid (svn r2621) - Fix: [pbs] When removing tracks, clear their reserved status.
Sun, 17 Jul 2005 18:48:05 +0000 ludde (svn r2620) Fix: [language] Fix broken french.txt and polish.txt
Sun, 17 Jul 2005 18:36:47 +0000 ludde (svn r2619) Fix: [viewport] Fix potential buffer overflow reported by Tron
Sun, 17 Jul 2005 18:20:55 +0000 Darkvater (svn r2618) - Fix: add mersenne.c to VS6 project file (ludde)
Sun, 17 Jul 2005 18:11:17 +0000 Darkvater (svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned warnings
Sun, 17 Jul 2005 18:09:23 +0000 tron (svn r2616) Don't stop when compiling a language fails, just delete the defective .lng
Sun, 17 Jul 2005 17:57:57 +0000 miham (svn r2615) [trrnasltwsds] 45253rqwer2
Sun, 17 Jul 2005 17:16:35 +0000 Darkvater (svn r2614) - Fix: Trunctuate function used one less character than it was supposed to. Because of this real width and reported width didn't correspond with eachother.
Sun, 17 Jul 2005 17:15:33 +0000 Darkvater (svn r2613) - Truncate savegames, and vehicle-texts in their window.
Sun, 17 Jul 2005 16:22:27 +0000 truelight (svn r2612) -Fix: corrected headers for ai_new.h
Sun, 17 Jul 2005 16:02:17 +0000 Darkvater (svn r2611) - CodeChange: use standardized truncutation with the newsmessage-history window as well
Sun, 17 Jul 2005 16:01:26 +0000 Darkvater (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
Sun, 17 Jul 2005 15:58:47 +0000 Darkvater (svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders.
Sun, 17 Jul 2005 15:55:26 +0000 Darkvater (svn r2608) - Fix: add strings.h to vs.net2003 project file
Sun, 17 Jul 2005 15:54:57 +0000 Darkvater (svn r2607) - Feature: add support for truncating strings to a given (pixel) length. Function courtesy of Ludde.
Sun, 17 Jul 2005 15:34:10 +0000 truelight (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
Sun, 17 Jul 2005 14:03:33 +0000 ludde (svn r2605) Fix [languages] Add ##plural command in all langfiles.
Sun, 17 Jul 2005 13:46:42 +0000 ludde (svn r2604) Fix: removed unused variable
Sun, 17 Jul 2005 13:45:43 +0000 ludde (svn r2603) Fix [multistop] Fix problem with multistop handling, the range in my fix was way too high. Also only lock a slot for 5 days instead of 30.
Sun, 17 Jul 2005 13:34:19 +0000 truelight (svn r2602) -Codechange: removed unused variable (disable_computer)
Sun, 17 Jul 2005 12:49:00 +0000 ludde (svn r2601) Fix: Added TIC,TOC macros do be able to do profiling easier.
Sun, 17 Jul 2005 12:44:35 +0000 ludde (svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day.
Sun, 17 Jul 2005 12:29:33 +0000 ludde (svn r2599) Fix: Road vehicle multistop handling used NPF even if NPF was off????
Sun, 17 Jul 2005 11:09:03 +0000 tron (svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
Sun, 17 Jul 2005 10:18:23 +0000 ludde (svn r2597) Feature: [string system] Support cases.
Sun, 17 Jul 2005 09:41:28 +0000 tron (svn r2596) Add macros ROL and ROR to ROtate values Left/Right. Also shorten the parameter names for GB and SB to increase readability
Sat, 16 Jul 2005 23:47:37 +0000 celestar (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
Sat, 16 Jul 2005 20:58:04 +0000 ludde (svn r2594) Fix: [strgen] Misc updates to the string system.
Sat, 16 Jul 2005 17:46:58 +0000 miham (svn r2593) [Translators] Updated translations to 20050716 (27 lang(s))
Sat, 16 Jul 2005 17:12:32 +0000 ludde (svn r2592) Feature: [strgen] New way to specify plural forms.
Sat, 16 Jul 2005 15:05:52 +0000 ludde (svn r2591) Codechange: [network] Cleanup NetworkHandleCommandQueue
Sat, 16 Jul 2005 14:29:36 +0000 ludde (svn r2590) Fix: [network] Fixed NetworkHandleLocalQueue
Sat, 16 Jul 2005 12:59:23 +0000 ludde (svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases.
Sat, 16 Jul 2005 12:30:03 +0000 ludde (svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
Sat, 16 Jul 2005 09:55:31 +0000 Darkvater (svn r2587) - Fix: Don't close the save-thread if it wasn't started because of some error or a network-server
Fri, 15 Jul 2005 21:31:09 +0000 Darkvater (svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file
Fri, 15 Jul 2005 21:28:26 +0000 Darkvater (svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca)
Fri, 15 Jul 2005 21:17:38 +0000 Darkvater (svn r2584) - Fix: Game no longer asserts when you use the remove-road tool on a town building or industry.
Fri, 15 Jul 2005 20:29:06 +0000 ludde (svn r2583) Move OS specific code out of misc.c
Fri, 15 Jul 2005 19:51:54 +0000 ludde (svn r2582) Fix: Prevent generating unrealistically many Oil refineries on large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries.
Fri, 15 Jul 2005 18:43:39 +0000 ludde (svn r2581) Fix: Behave a bit safer if central server sends bogus information about clients.
Fri, 15 Jul 2005 18:30:13 +0000 ludde (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
Fri, 15 Jul 2005 17:59:55 +0000 ludde (svn r2579) Change some strgen errors into warnings to prevent build from stopping.
Fri, 15 Jul 2005 17:58:31 +0000 miham (svn r2578) translation fix
Fri, 15 Jul 2005 17:45:54 +0000 miham (svn r2577) [Translators] Updated translations to 20050715 (26 lang(s))
Fri, 15 Jul 2005 16:50:39 +0000 celestar (svn r2576) -Fix: Whitespace. Somehow a commit bypassed the pre-commit hook
Fri, 15 Jul 2005 16:29:30 +0000 ludde (svn r2574) Fix: AnimatedTile leak in town_cmd.c (this one has probably been here since day 1)
Fri, 15 Jul 2005 15:09:52 +0000 ludde (svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
Fri, 15 Jul 2005 14:53:44 +0000 ludde (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
Fri, 15 Jul 2005 14:16:14 +0000 tron (svn r2571) Add explicit type Pixel for ... Pixels
Fri, 15 Jul 2005 12:16:16 +0000 ludde (svn r2570) Fix: Removed some code that had no effect.
Fri, 15 Jul 2005 09:01:23 +0000 tron (svn r2569) Get rid of some dubious casts and thus warnings on 64bit machines
Fri, 15 Jul 2005 07:48:17 +0000 tron (svn r2568) Small cleanup in strgen: static, bracing, ...
Thu, 14 Jul 2005 17:45:02 +0000 miham (svn r2567) [Translators] Updated translations to 20050714 (2 lang(s))
Thu, 14 Jul 2005 15:10:20 +0000 tron (svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway
Thu, 14 Jul 2005 09:53:52 +0000 ludde (svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they are just confusing and just do the same thing as GetParamInt32
Thu, 14 Jul 2005 09:43:59 +0000 ludde (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".